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Steam already lowered their cut directed mostly at AAA games with sales over $10 million dropping to 25% and sales over $50 million dropping to 20%. AAA devs w
by Bekwnn 6y ago
Steam already lowered their cut directed mostly at AAA games with sales over $10 million dropping to 25% and sales over $50 million dropping to 20%.
AAA devs were already trying to leave steam as much as possible, so they tried to bring them back while doing nothing for smaller studios and indies who can't afford to exist off steam.
- foepys 6y agoDoesn't Steam allow indie developers to generate as many keys as they want for free? The Humble Bundle gave me a lot of Steam keys the last time I bought something from them and Steam didn't get a 30% cut from it.
- hutattedonmyarm 6y agoThey can’t exist solely off Steam, but selling on Steam + GOG + maybe even directly is better than exclusively Steam. I know I’m in the minority, but especially indie titles I try to buy somewhere else and look for a direct sale, GOG, and itch.io first
- imtringued 6y agoIndies don't earn enough for it to matter. The cut only matters for successful companies so nobody is complaining in the end. If your game sucks then it doesn't matter because 30% of nothing is still just nothing. If your game is good enough then you get a discount.