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I watched an hour or so of Let's Plays just now. Factorio really made me reminisce about playing Tekkit, especially the Red Power mods from Eloraam (man, I miss
by kebman 6y ago
I watched an hour or so of Let's Plays just now. Factorio really made me reminisce about playing Tekkit, especially the Red Power mods from Eloraam (man, I miss those), plus ComputerCraft, BuildCraft and not to mention IndustrialCraft2. It's the only reason I bothered to learn Lua and FORTH lol. However my thinking now is that programming probably gives me just about the same level of fulfillment and challenges, sooo I think I'll stick to that. Factorio does look very fun though!
- imtringued 6y agoCome on Buildcraft is bad. Buildcraft pipes drop items when they hit full inventories. Eventually you end up dropping a million items on the floor and your game becomes unplayable.
- kebman 6y agoI don't see it like that. Instead you have to engineer your project around the weaknesses. This is one of the fun challenges of using BuildCraft. Of course, I can see how this frustrates server owners, who have to deal with all those users who don't know how to use it correctly (or who use it in the wrong way in order to troll or blackhat).
- jayjader 6y agoNot surprising that you made those connections: one of the main devs and creators of Factorio have mentioned that the game arose in part from their frustrations with the poor scalability of tech/industrial Minecraft mods. Specifically, IC2 is called out as having some influence on the design [of Factorio].