17 ms·
It really feels like a time waster until you get the drones to do those chores. I had a huge sprawl just because teching up to drones again in a new map felt li
by KONAir 6y ago
It really feels like a time waster until you get the drones to do those chores. I had a huge sprawl just because teching up to drones again in a new map felt like too much work.
- oefrha 6y agoJust add a quality of life mod giving you earlier access to precursor bots, e.g. Construction Drones[1] or Nanobots[2]. [1] https://mods.factorio.com/mod/Construction_Drones https://mods.factorio.com/mod/Construction_Drones [2] https://mods.factorio.com/mod/Nanobots https://mods.factorio.com/mod/Nanobots
- MivLives 6y agoThis mod is great, really speeds up the early game to get to the more interesting middle and late games.
- kortex 6y agoWatching AntiElitz speedruns and going for No Spoon taught me how to sprint through the early game and get to bots and a large amount of production quickly.
- eterm 6y agoIndeed, and to explain for the audience, in speedruns the split to get construction bots up and runnuing is around 40 minutes. The WR time to launch a rocket and get 'space science', the final science is currently about 1hr46m.
- Tyriar 6y agoDrones are a lot easier to get to now after they tweaked the sciences/tech tree, you're now able to pursue drone science immediately after green. Mods are always available if you need it immediately though.