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> But he says he's amazed that in a game designed to be played by children it would even be possible to spend thousands of pounds across a thousand transactions
by kevin_b_er 6y ago
> But he says he's amazed that in a game designed to be played by children it would even be possible to spend thousands of pounds across a thousand transactions over the course of just a few weeks.
These games are designed around this. The dark patterns are intentional.
> "We encourage parents to review their payment settings on third-party services, such as Google Play, as they typically have an option to require a password for each purchase made and/or to prevent any information from being saved in browser settings that could allow them to be reused."
Then you blame the parents for being scammed.
- anothermoron 6y agoHow is that not the parent fault ?
- balladeer 6y agoA friend, who worked at a famous mobile/Fb gaming company, once told me his company would, sometimes, assign an engineer for an individual user or just few users. High spending users.
- deleted 6y ago[deleted]
- deleted 6y ago[deleted]
- lapsed_pacifist 6y ago"whales" is the free-to-p(l)ay/ freemium games industry term for this sort of power user, who will spend vastly more than the average user and carries the lions share of the profit for the developer.
- Haga 6y agoUsually lonely people who try to impress strangers online
- Sarah_Giggs 6y agoIt's the app's fault they were scammed, I think this is more a case of pointing out that there are ways of mitigating this through the app store. Whether that's enough though is another question entirely.