3 ms·
Is this somehow distinctive from Dragon Magazine / Dungeon Magazine from the late 80s in a way I'm not seeing? Or eg. the various TSR boxed settings with dungeo
by e12e 6y ago
Is this somehow distinctive from Dragon Magazine / Dungeon Magazine from the late 80s in a way I'm not seeing? Or eg. the various TSR boxed settings with dungeons?
- kemayo 6y agoThat cross-hatching-in-the-walls thing is fairly distinct, and I saw it immediately on Dyson's blog but not on a quick survey of old Dragon/Dungeon maps. That said, Dyson is clearly going for that aesthetic mostly, so it could be convergent evolution, and I'm hardly up to date on current styles for maps in other places.
- lakkal 6y agoThe style really reminds me of old Chaosium maps, from the 1980s.
- pharke 6y agoJust taking a look at Dungeon Magazine on archive.org and it seems that crosshatching in walls is pretty common, at least in the early editions. https://archive.org/details/Dungeon_Magazine_002/page/n25/mode/2up https://archive.org/details/Dungeon_Magazine_002/page/n25/mo... https://archive.org/details/Dungeon_Magazine_002/page/n45/mode/2up https://archive.org/details/Dungeon_Magazine_002/page/n45/mo... https://archive.org/details/Dungeon_Magazine_002/page/n51/mode/2up https://archive.org/details/Dungeon_Magazine_002/page/n51/mo... https://archive.org/details/Dungeon_Magazine_003/page/n31/mode/2up https://archive.org/details/Dungeon_Magazine_003/page/n31/mo... https://archive.org/details/Dungeon_Magazine_003/page/n41/mode/2up https://archive.org/details/Dungeon_Magazine_003/page/n41/mo...
- richard_mcp 6y agoI never read those magazines and I can't say I'm an expert on dungeon map styles, but it's the hatching done in the dungeon walls that Dyson is known for (e.g., https://dysonlogos.blog/2011/09/03/dungeon-doodles-a-crosshatching-tutorial/ https://dysonlogos.blog/2011/09/03/dungeon-doodles-a-crossha...). It looks like the person that made this program started playing around with the idea May 9 (https://twitter.com/probabletrain/status/1259172635776294912 https://twitter.com/probabletrain/status/1259172635776294912) a day after Dyson started tweeting about his program (https://twitter.com/DysonLogos/status/1258797586464542723 https://twitter.com/DysonLogos/status/1258797586464542723). I think Dyson's program is just a Photoshop extension and Dungeon Scrawl looks way more powerful, but it's worth pointing out the very similar timelines and styles.
- BorisTheBrave 6y agoHere's someone playing with the concept even earlier though. It did the rounds on reddit at the time, so I'd assumed it was the inspiration. https://twitter.com/watawatabou/status/1197194111171940352 https://twitter.com/watawatabou/status/1197194111171940352 (in aother tweet, @watawatabou attributes the style to Dyson, though the idea of doing it programatically).
- nickthegreek 6y agoDungeonscrawl is definitely inspired by Dyson. Here are some tweets by the maker: https://twitter.com/probabletrain/status/1259172635776294912?s=20 https://twitter.com/probabletrain/status/1259172635776294912... https://twitter.com/probabletrain/status/1258821040937013248?s=20 https://twitter.com/probabletrain/status/1258821040937013248...