3 ms·
> FTL protocol, a streaming protocol based on UDP which had sub 1 second delay times, far far superior to what Twitch is capable of. I don't use/watch any of t
by willcipriano 6y ago
> FTL protocol, a streaming protocol based on UDP which had sub 1 second delay times, far far superior to what Twitch is capable of.
I don't use/watch any of these platforms but I heard the delay is a feature of Twitch to prevent people from "screen peeking" players when they play online.
- detaro 6y agoYou can always add artificial delay if that's what you want, but if you don't want to delay to interact with your audience/have them interact with the game, you want something that can do low-latency.
- zapzupnz 6y agoTotally. Avoiding screen sniping should be up to the streamer — in OBS, for instance, one could set up a scene with one source item, an instance of another scene, then add a delay filter to it. Then one can freely switch between the live scene and the delayed scene. Simple.
- HacklesRaised 6y agoMoreover, your audience are all at the same part of the stream, not separated by seconds because of buffering.
- gempir 6y agoIt's definitely not a feature since twitch has been trying hard the past years getting that number down a lot. They have extra options for artificial delay if you need it.