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It's kind of sad to see Mixer/Beam go, they did have a couple unique features I made good use of. - FTL protocol, a streaming protocol based on UDP which had s
by errantspark 6y ago
It's kind of sad to see Mixer/Beam go, they did have a couple unique features I made good use of.
- FTL protocol, a streaming protocol based on UDP which had sub 1 second delay times, far far superior to what Twitch is capable of.
- User interaction, I was able to quite quickly set up buttons on my page that let my stream viewers control the RGB lighting in my room in interesting ways, and it was a lot of fun for me as a streamer to get that realtime interaction with my viewers
- uncoder0 6y agoI'm very familiar with Mixer my company does interactive streaming and I really liked Mixer/Beam they had a great team. Their mobile interactivity is next to their low latency as the high marks of the platform. I do think their audience acquisition strategy with large streamers was lopsided. Maybe if they went farther down the longtail and involved a lot more content creators they could have carved out a whole community. Really sad to see them go. Shameless plug warning but, if you're moving over to Twitch there are a lot of great extensions and you can always easily build one on your own with our tools at Muxy.
- willcipriano 6y ago> FTL protocol, a streaming protocol based on UDP which had sub 1 second delay times, far far superior to what Twitch is capable of. I don't use/watch any of these platforms but I heard the delay is a feature of Twitch to prevent people from "screen peeking" players when they play online.
- detaro 6y agoYou can always add artificial delay if that's what you want, but if you don't want to delay to interact with your audience/have them interact with the game, you want something that can do low-latency.
- zapzupnz 6y agoTotally. Avoiding screen sniping should be up to the streamer — in OBS, for instance, one could set up a scene with one source item, an instance of another scene, then add a delay filter to it. Then one can freely switch between the live scene and the delayed scene. Simple.
- HacklesRaised 6y agoMoreover, your audience are all at the same part of the stream, not separated by seconds because of buffering.
- gempir 6y agoIt's definitely not a feature since twitch has been trying hard the past years getting that number down a lot. They have extra options for artificial delay if you need it.
- AdamTReineke 6y agoThe real-time nature of Mixer streams was amazing. I loved being on voice chat with friends while watching their streams, it felt instantaneous. Hopefully more platforms can pick this up (looking at you, 7 second latency Steam streaming).
- Laremere 6y agoI rarely watch twitch, and when I do it's for events (eg, Games Done Quick) and not individual streamers. I'm just past that being interesting in my life. Discord though - they announced streaming and I thought it was ridiculous, but they've won me over. Among a friend group, where joining the stream also implies joining the voice chat, I find myself being drawn in when someone is streaming. It's great for: waiting for a round to end before you can join the group, reviewing replays as a group, "hey check out this cool thing", just seeing what's up with a game a few people are trying out, or (especially in post-covid19 world) just hanging out when you don't/can't (eg, eating) play at the moment but want some socialization. Combined with video chat and it makes a good platform for socially distant jackbox games - it just works compared to other video chats which seem optimized for slide shows and fail at streaming a game smoothly with audio.