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I have no doubt they are doing "quite alright" but I always look at these types of posts as the canary in the coal mine. There are far fewer developers than pla
by joshstrange 6y ago
I have no doubt they are doing "quite alright" but I always look at these types of posts as the canary in the coal mine. There are far fewer developers than players and the players don't care about Unity vs Unreal vs Insert other engine here. If developers are frustrated then it will take a long time to migrate off but once someone is burned they aren't often willing to take a chance on the same thing for their next project.
I am not a game developer but I know there are pieces of software/frameworks/languages that I've been burned/extremely frustrated by that I won't go back to if I can at all help it (As in I would never take a job that used it unless I was desperate).
- pjmlp 6y agoI usually only see these type comments in forums like HN. In game development communities, it is another universe.
- partyboat1586 6y agoAnd what is the word on Unity in game development communities?
- fxtentacle 6y agoMy biggest grief with Unity is that they only made the C#, but not the C++ part of the engine open source. So there can be release-blocking bugs that you cannot fix yourself, due to lack of source code. And when I tried to purchase Unity source code access, I was just ignored. Unreal Engine on the other hand has source code available for everything, so you can be sure that if such a bug hits, you can just patch it yourself and continue working.
- gentleman11 6y agoNone of that is open source
- m_t 6y agoPart of it is. It's not free software, but part of the source code cab be accessed by the game devs.
- fxtentacle 6y agoThat is correct. But since I'm in the business of selling my source code, I don't find that problematic. Actually, it kind of helps me that my customers know that the engine is not free. I need access to the source code to understand hidden magic and fix bugs, but I don't need a license that would allow me to redistribute the modified source code.
- deleted 6y ago[deleted]
- pjmlp 6y agoMost people are quite happy to have something like Unity instead of dealing with Ogre3D, SFML, Allegro and similar old frameworks. In most game development schools it is one of the official game engines that one gets to choose. Check Gamasutra articles or watch GDC postmortems and the vibe will be much more positive than around here.