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Interesting to explore how this can be used. You still need to develop a game with an actual engine first, to generate all the samples for training the AI how t
by flixic 6y ago
Interesting to explore how this can be used. You still need to develop a game with an actual engine first, to generate all the samples for training the AI how to generate frames without an engine.
But maybe if training sample size can be considerably reduced, game making can open up to far less technical people. Instead of developing with an engine, game makers could show the AI "when I press this button, change the scene like this", and the AI could try to figure out the rules from given samples.
- sitkack 6y agoProgramming then becomes teaching.
- jcims 6y agoSeems like it's basically simulating an environment which it has agency to affect. To the extent that games are simulating some universe, it seems like this could also be applicable for simulating at least one universe that has a game engine we can't quite reproduce yet.