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Why would you want an old API like OpenGL when you can use Vulkan and Metal
by thetinguy 6y ago
Why would you want an old API like OpenGL when you can use Vulkan and Metal
- zapzupnz 6y agoAnd in case anybody comes in raving about how Vulkan isn't supported on macOS, that's fine, Vulkan-to-Metal compatibility layer libraries are available.
- pjmlp 6y agoWell, Vulkan is also not supported on PlayStation, XBox, Win32 and UWP sandboxes, Android devices until Android 7, and until version 10 only flagship devices actually had any kind of proper support.