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I believe you still pay Cloudflare costs, but the traffic between Cloudflare and B2 is free on both platforms. But it might be worth double-checking the fine pr
by varikin 6y ago
I believe you still pay Cloudflare costs, but the traffic between Cloudflare and B2 is free on both platforms. But it might be worth double-checking the fine print.
- Hamuko 6y agoIsn't the Cloudflare CDN included in the free plan as well?
- shockinglytrue 6y agoCloudFlare's free plan can and does end at any moment, I wouldn't rely on it for any serious application
- georgyo 6y agoIt is, but they cap out the file size they will cache on the free plan to be 512MB. So you would need to chunk up your videos to get free bandwidth.
- derefr 6y ago> So you would need to chunk up your videos to get free bandwidth. Having a functional video player on your site or in your app (e.g. one where you can skip to arbitrary times without requiring the video be buffered up to that point; or where a video can be "resumed" from the middle if you leave it and come back) already requires that you use MPEG-DASH or HLS; which in turn implies/necessitates pre-chunking, no? Is there some use-case where people are currently serving 400MB contiguous video files from a CDN? I can't think of one. YouTube doesn't. Netflix doesn't. Even porn sites don't. I guess Archive.org has some large video files on there in various places, that can be direct-downloaded; but the recommendation Archive.org itself makes, is to consume those via BitTorrent. Presumably they don't have a CDN partner willing to handle their unique workload for cheap.
- Dylan16807 6y ago> Having a functional video player on your site or in your app (e.g. one where you can skip to arbitrary times without requiring the video be buffered up to that point; or where a video can be "resumed" from the middle if you leave it and come back) already requires that you use MPEG-DASH or HLS; which in turn implies/necessitates pre-chunking, no? Browsers are smart. They only buffer a few megabytes at a time and can seek around pretty efficiently.
- derefr 6y agoThat requires the video to be encoded in a way where you can just start reading the stream from any random byte offset, and everything will still work. Video files are not usually encoded this way (any more.) Resume an MP4 or MKV video half-way through, without reading the TOC-ish stuff from the first chunk, and you'll get garbage that maybe resyncs after 20 seconds. It's totally possible to "encode for streaming", but it usually results in both an increase in overhead [more keyframes] and a decrease in quality [inability to use predictive interpolation, instead relying only on forward-interpolation.] Mind you, this streaming-enabled encoding is how things were done on the web, before the advent of MPEG-DASH/HLS; and it's still how e.g. the MP2 encoding of digital cable/satellite video works. But we don't really want to go back to those days. They kind of sucked. Jumping to random byte offsets in a video also tends to screw with any embedded data streams like subtitles or thumbnails, which tend to just be stored in most media container formats as a single chunk at the beginning/end of the file, rather than being spread or copied across the stream. Again, the kind of captioning done back in the MP2 days is immune to this, but it kind of sucked as well (e.g. it wouldn't trigger if you happened to skip to the millisecond after the instruction for it appeared in the stream, often leaving you with ~30 seconds of untranslated audio.)
- anderspitman 6y agoThat's odd. I can't recall ever having a problem with browsers playing mp4s in a vanilla <video> tag, as long as I encode them in the main h264 profile, AAC audio, and MOOV atom at the front (see [0] for ffmpeg command). Obviously the server has to support Range: byte requests. My impression is DASH/HLS are mostly useful for adjusting bitrate on the fly. [0]: https://superuser.com/a/438471/402047 https://superuser.com/a/438471/402047