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Cut and paste your surroundings using AR
- DyslexicAtheist 7y agovideo demo: https://twitter.com/cyrildiagne/status/1256916982764646402 https://twitter.com/cyrildiagne/status/1256916982764646402
- daenz 7y agoIt's like a real world mouse. You use a hand-held device to manipulate physical objects virtually. Lots of potential here.
- dvfjsdhgfv 7y agoDoes anyone know a good way to link to Twitter videos directly? They deliberately obfuscate this option and their "Copy video address" is deliberately broken.
- TechBro8615 7y agoYou can take that “copy video URL” and paste it into streamable.com, which will download it and re-host it for you.
- AdamJacobMuller 7y agoThanks, that's really cool and you saved me an hour or three of trying to set this up :)
- 1cvmask 7y agoThis is some real cool stuff with so many possible applications. Great job!
- sesuximo 7y agoWould be cool to go the other way too
- dvfjsdhgfv 7y agoMost components are already here: you can have a rough 3D scan of a real-world object using your smartphone. The conversion to 3D-printable format can be automated, although the final result could be funny, and I don't think coloring can be implemented easily.
- sesuximo 7y agoMaking real objects would be super cool but I was originally thinking just automatically grabbing stuff off of images and putting them in ar which I imagine is much easier
- sid- 7y agoWow ! Amazing concept and execution...loved it.
- _ZeD_ 7y agoWell it's COPY and paste, still it's very cool
- deleted 7y ago[deleted]
- Daub 7y agoYes... for the sake of reality, I hope it’s copy and paste.
- kadoban 7y agoWould also be cool to be able to cut items out of the augmented reality, though that's a whole different ability. Removing them from actual reality may indeed be difficult in some cases.
- DyslexicAtheist 7y agowe will finally have a sane way to copy paste between tmux sessions :)
- Datenstrom 7y agoDon't you mean yank and put? https://docs.oracle.com/cd/E19455-01/806-2902/editorvi-53/index.html https://docs.oracle.com/cd/E19455-01/806-2902/editorvi-53/in...
- atorodius 7y agoAwesome application of cutting edge research (a CVPR ‘19 paper).
- guai888 7y agoCan you point out which paper that you are referencing to?
- mellosouls 7y agoPresumably this, which is linked as a reference in the github OP: http://openaccess.thecvf.com/content_CVPR_2019/html/Qin_BASNet_Boundary-Aware_Salient_Object_Detection_CVPR_2019_paper.html http://openaccess.thecvf.com/content_CVPR_2019/html/Qin_BASN...
- KhoomeiK 7y agoHesitant to call it AR, but super cool nonetheless.
- jansan 7y agoI was skeptical when clicking on the link, but this is a very nice idea, almost feels like a natural way of using a smartphone.
- deleted 7y ago[deleted]
- jzer0cool 7y agoNeat example of using phone to copy and paste. Looks promising.
- zuhayeer 7y agoAmazon is essentially the closest thing to the inverse of this app, where I view a picture of something I want online and "paste" it into my room
- ml_basics 7y agoAmazing!
- greggman3 7y agoThis is amazing. I'm curious how well it works if I have a wood desk or a wallpapered wall.
- wilfredk 7y agoThis is awesome!
- mellosouls 7y agoI really like this, it looks cool so will garner wider interest in the techniques which will likely be positive. I wonder how well it performs when not copying from minimalist background environments - probably not so great, but this is still an excellent demo.
- milquetoastaf 7y agoThe background detection works surprisingly well. I was able to select a figurine on my bookshelf with a busy, multicolored background
- klmadfejno 7y agoThis is really cool, but it also feels to me like doing this implies a level of technology that skipped an important step. Why aren't there cheap 3D scanners that can just make a point cloud with multiple cameras and spit out a blender model? That would be so incredibly useful for game devs. Maybe that's naive of me. But I'm not sure why.
- andrewla 7y agoThere are tons of 3d scanners, including ones that can live on your phone (I think Autodesk made one), up to professional grade ones with a turntable and cameras. They spit out an STL that can be imported into Blender and used for whatever purpose you like. I think practically this sort of thing is not that useful -- it's easier to iterate on 3d models in a 3d editor (especially since for animation purposes you need to have a parameterized model) rather than trying to get something from a real object.
- why_only_15 7y agoOut of curiosity, are scanned models less efficient to display than hand-crafted ones?
- milquetoastaf 7y agoJust got it set up locally. Pretty nifty but a few limitations I noticed - Photoshop document resolution and dimensions have to be hard coded in a file ahead of time - The images returned from BASnet are very low resolution - No idea of what the boundaries look like until image is taken (might be cool to have a contour or edge detector instead of the pulsing pixel array) - The "copied" item doesn't show up on older iPhone screens (you only see it when its been pasted) These can easily be ironed out in time. Might even take a crack at the autodetecting the PS document stats this week. Super cool demo and I'm excited to see where it goes!