7 ms·
I get why folk deals desire this atm but honestly I'm sick fed up of multiplayer games, or worse always online games.I miss the days of single player story led
by ck425 6y ago
I get why folk deals desire this atm but honestly I'm sick fed up of multiplayer games, or worse always online games.I miss the days of single player story led games. Yeah they still exist but not as much as they used to and it seems like big publishers want to shove multiplayer/online aspects into every game (see any article about the demise of Bioware).
Maybe I'm just an old curmudgeon, but when I want social interaction I play boardgames. I play video games for an escape from that.
- bartread 6y agoNope. I'm with you. I love a good single player game, although I've also always loved couch multiplayer. Never been a fan of online multiplayer. I understand that people like it and that's fine, but the idea that we "need" more video games that are social first and games second? No, sorry, not on board with that at all. I find it an almost ludicrous assertion (clickbait headline aside): who's going to play a social game that isn't first and foremost a good game?
- hombre_fatal 6y agoThat's a common meme, but in reality there are more solid single player games out and coming out than you can play unless you play games full time. Just google lists of recent "best single-player games" -- you've really played all of those? Not to mention the current boom of indie games, almost all of them single player. You don't need to be a big studio anymore to get a game on a console, it's truly amazing. You probably just don't follow gaming like you used to as a kid so assume it has gone to shit just because multiplayer games create the biggest waves. Or maybe you just don't really care for gaming like you used to. Kinda like when people assume there's no good music during the hey day of dubstep. Or when people lament there's nothing to watch just because they only watch The Office and never branch out.
- hesdeadjim 6y agoYea this. There are more excellent single player games today than there is time to play. Just my PS4 backlog alone is hundreds of hours of gameplay that I know I will never have the time to play.
- mey 6y agoPrey - Doom 2016 - Subnautica - Tacoma - Zelda Breath of the Wild - Mario Odyssey - Cities: Skylines - Oxygen Not Included All very different games, all very much single player focused (Doom is a very complete without ever going online). Tons more out there for every play style and taste. Steam will drown you in games if you wish. Edit: notice that this list spans many years, with a single player game there is no need to rush and play it the day it drops. There is a huge backlog of games to tap into.
- SlowRobotAhead 6y agoSubnautica was so good. Pop in and bugs aside, that was just the right balance of survival, crafting, exploration, narrative without forcing it on you. Top10 ever.
- EdwardDiego 6y agoI'm excited for Below Zero. Bought EA Subnautica just to give Unknown Worlds money (loved their work on Natural Selection 2), and wow, turns out to be one of the best gaming experiences I've had in the last 5 years.
- SlowRobotAhead 6y agoI bought early access subnautica too, a little too early if fact. Had to restart 5 times or so over months before I could make it to the end. So I’ll wait a little longer for Below Zero, but it’ll be worth it. It was intersecting to watch their progress on their public Trello board as well. They used it pretty well.
- ahelwer 6y agoYup. I just finished putting 100 hours into Dark Souls 3. Anyone who says there aren't any quality single-player games anymore just isn't paying attention; video games are better than they've ever been. Just to list a few great single-player games I've enjoyed over the past couple of years: * XCOM: Enemy Within * SOMA * MGS V: The Phantom Pain * Dark Souls 1 & 3 * Sekiro: Shadows Die Twice * DOOM (2016) * Nier: Automata * Hyper Light Drifter * Hollow Knight * The Talos Principle * The Witcher 3: Wild Hunt * Wolfenstein: The New Order * Furi * Katana Zero * Zelda: Breath of the Wild Plus many more; I put significantly more hours into video games than many people (probably to the detriment of my career, lol) and I am barely scratching the surface of what's out there. Times are good for entertainment!
- entelechy0 6y agoDark Souls 3 isn't even entirely single-player. After I beat the main game, I did a lot of PvP which was honestly more exciting than the main game!
- ryneandal 6y ago> video games are better than they've ever been. They've never been more accessible and cheaper, either. Anyone else remember seeing SNES cartridge costs at launch?
- zimpenfish 6y agoOr, I'd venture, more diverse.
- deleted 6y ago[deleted]
- astura 6y agoUp to $70 in 1994 https://imgur.com/r/snes/mMRJz https://imgur.com/r/snes/mMRJz
- 6y ago
- BigChiefSmokem 6y agoThe PS4 is known for incredible single player story led games. I do miss the days of adventure gaming but I think Indie games have that covered now, you just have to go look for it. Edit: I think it also requires a lot more capital to do multiplayer right, unlike single player where anybody from a hobby game dev all the way up to the big Sony studios can provide an equally satisfying experience.
- jerf 6y ago"want to shove multiplayer/online aspects into every game" I don't think they want that, exactly. What they want is to be able to sell a continuous stream of microtransactions, and the easiest way to do that is let people see each other and then sell them prettyshiny models and textures you can use while preening in front of other people. That necessitates an online component to allow the social context in which to preen. I think the problem is they haven't come up with a way to sell a $5.00 expansion that amounts to about two-four person weeks of work on an extra model and some testing for single player games. (I've seen it done, and I'm sure it sells some, but not enough for them.) Single player added content takes, like, real work to get anything anyone will buy. Making everything multiplayer on its own terms is an expensive and risky proposition. I don't think it's a terminal goal on its own; it has to be in the service of something.
- som33 6y agoThe reason is they've been stealing games since 1997 with UO, that was the plan. For those of us who remember kali and kahn IPX emulation over the early internet that allowed us to play warcraft 2, doom, descent, duke 3d, etc. The internet changed the incentives because it made it trivial to steal software en masse from the public by client-servering it, and therefore there is no incentive to make high risk high definition games with lots of content when you can make low risk multiplayer games with tonnes of microtransactions. That's what killed dedicated servers, once stupid kids started paying for skins in game or mounts in wow, that killed any incentive for game devs and publishers to make software we owned and controlled. You have to see the internet is one giant world sized PC, two or more networked computers behave as a single machine. So they see us as dumb terminals they can put in game/in app stores on every persons device in the world. That was the whole plan from the beginning, to get rid of software ownership by holding back game and app files since most people are ignorant to how computers work. They even have industry meetings about how stupid the public is: https://tifca.com/wp-content/uploads/2019/09/ClienttoCloud_Vision_V2.pdf https://tifca.com/wp-content/uploads/2019/09/ClienttoCloud_V... They always wanted to take control of customers PC's and reprogram them to obey them and they have done that with Steam, mmo's (aka rebranded RPG's with a subscription and non ownership). That's why we have uplay, origin, steam, etc. The last 20 years has been the public committing suicide on software ownership and I've watched in horror as everyone, even my fellow nerds falling for this scam which was all part of conspiracy to take control of your computing device. The tech industry's long term goal was to move us to an authoritarian model of computing device ownership where you no longer control the files or OS or device. That's what mobile was about. Microsoft and the industry want to do that to the PC and windows 10 is their first version of the OS to turn the PC into a locked down platform like mobile.
- pjc50 6y ago> made it trivial to steal software en masse from the public by client-servering it To be fair, the public were also "stealing" software from the publishers. I'm very familiar with the "information feudalism" argument you're making, and it has a valid core, but you're way overstating it especially as a conspiracy or authoritarianism. Especially if you're going against the groundbreaking UO.
- imtringued 6y agoThere are more games than ever. The only thing that has changed is that discoverability got worse. Finding experiences tailored to your own preferences has always been a difficult problem.
- Barrin92 6y agoAgreed. Also more specifically I'd really like if people rediscovered how to make great linear games rather than turning everything into an open-world setting. There's a good talk on youtube where Warren Spector talks about the original Deus Ex design and stresses that it's a linear game from a story perspective with a lot of freedom in how to design the character. The last Deus Ex went down a completely different route with a focus on a sort-of open-world story-wise which I think takes way too much tension and the ability for the writer to design the narrative out of the game.
- nightski 6y agoI love single player games. But I think you have it wrong. There are plenty of single player options. The problem is there are very few if any good multiplayer options. Multiplayer gaming has become grind-fests where every game tries to encourage tens of thousands of hours of playtime to keep you engaged for decades. They don't rely on the fun of the natural game-play to keep you engaged, but instead invent casino like mechanics to force addiction of something you really do not like to do.
- cableshaft 6y agoAs other people have said in reply to you, this really isn't true anymore, just true of (some of the) biggest of the big publishers. I almost exclusively play single player games and still have a large backlog I've been working through the past couple of years that seems to keep getting bigger because more games keep coming out. There's plenty of great single player games coming out. The Outer Wilds alone is one of the best single player experiences I have ever had in gaming, and that came out in 2019 (and won a Bafta for Game of the Year, so it got some recognition too). Currently playing Final Fantasy 7 Remake, which is a nice long single player story that just came out a month ago. But besides that, in the past few years there's been Disco Elysium, Person00a 5 Royal, God of War, Spider-Man, Red Dead Redemption 2, The Outer Worlds (different than Outer Wilds...not as good, but still worth playing), AI: The Somnium Files, Resident Evil 2 (remake), Resident Evil 3 (remake), Death Stranding, Devil May Cry 5, Fire Emblem: Three Houses, Kingdom Hearts 3, Zelda: Link's Awakening Remake, Plague Tale, Shenmue III, Sinking City, Astral Chain, Assassin's Creed Odyssey, Shadow of the Tomb Raider, Detroit: Become Human, Pillars of Eternity II, Return of the Obra Dinn, Life is Strange 2, Control, Trials of Mana... and that's just since 2018. Doesn't even include 2017 that has amazing games like Zelda: Breath of the Wild, Nier:Automata, Horizon: Zero Dawn, Hellblade, Night in the Woods, A Hat in Time, South Park: Fractured But Whole, Divinity: Original Sin II, Doki Doki Literature Club, Golf Story, Danganronpa v3 (but play the first two before that), Thimbleweed Park, What Remains of Edith Finch, etc. I even had to leave out other great single player games that don't really have stories but are really good, like Into The Breach, Baba Is You, Mario Odyssey, Yoshi's Crafted World, Spyro Reignited, Mario Maker 2, hell even the game talked about in the article, Animal Crossing, can be played single player just fine. If you can't find something you like out of everything here, then I'm not sure what type of game you're looking for. Granted, single player games aren't being pushed by EA or Activision or other major publishers, but they're still being made and are still very popular.
- astura 6y agoI exclusively play single player console games[1] and I never have trouble finding games that provide an excellent experience. There's more great games out there then I could ever play, I have multiple games that I haven't even opened yet. Sounds like you just aren't into games as much anymore. [1] Except Animal Crossing New Horizons because all my IRL friends are playing too and they added me to a Facebook group where we exchange items. I'd like this game just as much if I played single player-I did for the first month.
- polishdude20 6y agoI feel like I'm the opposite. When I play a single player game I feel so alone and like I'm wasting my time you know? Maybe it's cause I already don't have much social contact in my day to day life although being a teacher you'd think I do? When I step into a multiplayer game whether with friends or with random people, I feel like each interaction and event is totally new and unique and special. In single player games it all just feels so scripted.
- Hamuko 6y ago>When I step into a multiplayer game whether with friends or with random people, I feel like each interaction and event is totally new and unique and special. In single player games it all just feels so scripted. I don't know, someone calling me a cunt and ragequitting a Rocket League match loses its fresh, unique and special feeling after a while. And I can't really tell apart any 12-year-old French boy screaming into a $2 microphone from the next one. I'd rather play a really scripted game than roll the dice to see what kind of a shitstorm I land into.
- polishdude20 6y agoI think you're just not finding the right games? I can't remember the last time someone rage quit in their mic in a game I've played.
- m463 6y agoI agree with you. I remember first playing Skyrim and it was magic. I think when online came along, money came into the equation at odds with entertainment. I think the example that most illustrated this to me was Plants vs. Zombies after EA bought them. The funny whimsical version 1 was replaced with version 2. They replaced the plants you would level up and earn with the same plants, but with a price in dollars hovering above them. You could still play through and earn them, but the equations seemed to be tweaked. I will continue to pay for quality single-player experiences that don't rope in online or artificial grinding or monetization... (if the genre isn't slowly evaporating)
- breeny592 6y agoI get your sentiment but your reply implies online gaming really only came along after Skyrim. Skyrim came out in 2011, the online first/focus of at least AAA games was prevalent well before that.
- m463 6y agosorry I didn't mean to connect those sentences. I just view Skyrim as sort of a high-point in big budget single-player games (1/2 billion dollars at launch time).