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I've definitely seen it argued that SimCity-alikes (and The Sims) are not games. Whether nor not this is true is IMHO beyond the scope of HN comments. Suppose
by na85 7y ago
I've definitely seen it argued that SimCity-alikes (and The Sims) are not games. Whether nor not this is true is IMHO beyond the scope of HN comments.
Suppose it's a game: Cities Skylines is open-ended and has no formal win condition, but you can certainly lose. Your city can go bankrupt, etc.
You're playing against the simulator algorithms. If you succeed then you've beaten those algorithms.
- iso1631 7y ago> Your city can go bankrupt, etc. I play city skylines (and sim airport) in sandbox mode, money is meaningless. The only way you lose is to define yourself as losing.
- liziwizi 7y agoyou are not playing "against" the simulator. you are playing "with" a simulator. the definition of game is "an activity that one engages in for amusement or fun." => it does not require win-conditions. i prefer games that allow me to be creative. having lose-conditions interferes with that.
- iso1631 7y agoWhile games like Day of the Tentacle and Monkey Island could be won, they couldn't be lost.