6 ms·
The most essential person in kernel dev linked this just the other day, presumably seriously, in reply to an AMA question: 75 points · 2 days ago
by kick 7y ago
The most essential person in kernel dev linked this just the other day, presumably seriously, in reply to an AMA question:
75 points · 2 days ago
If my environment doesn't need to worry about
executing malicious code and I want syscalls to
happen as fast as possible, is there a single/simple
option to disable all the performance killing
hardware mitigations?
gregkh Verified 183 points · 2 days ago
https://make-linux-fast-again.com/
https://www.reddit.com/r/linux/comments/fx5e4v/im_greg_kroahhartman_linux_kernel_developer_ama/fmsrbw6/ https://www.reddit.com/r/linux/comments/fx5e4v/im_greg_kroah...
- 2bitencryption 7y ago...doesn't that exactly answer the question that was asked??
- geofft 7y agoSure. That's a very big "if," and the most essential person in kernel dev has the ability to make that the default if he wants. There's a reason he hasn't. (If your environment actually doesn't need to worry about executing malicious code and you want to make syscalls as fast as possible, try a unikernel or implementing your code in a kernel module. Or, depending on what you're doing, try kernel bypass to get to the devices you care about and use something like https://lwn.net/SubscriberLink/816298/4aed890ee2dbffff/ https://lwn.net/SubscriberLink/816298/4aed890ee2dbffff/ to pin your user code to certain cores and get the kernel completely out of the way. Having to transition out of user mode to access hardware instead of making plain function calls, having to change page tables between processes, etc. are all performance-killing mitigations of their own. http://www.csl.cornell.edu/~delimitrou/papers/2019.asplos.xcontainer.pdf http://www.csl.cornell.edu/~delimitrou/papers/2019.asplos.xc... found a 27x performance improvement by getting rid of the privilege boundary between userspace and kernelspace - if you really care about performance and really don't care about malicious code, why would you leave a 27x speedup on the table and worry about a small percentage improvement from these flags??)
- kentonv 7y agoI don't agree. Telling people to write in kernel mode if they care about performance isn't realistic. For most people that would mean completely rewriting their code from scratch, foregoing high-level software stacks and languages, giving up on most databases, giving up on all manner of tools and techniques for high-velocity software development, giving up fault tolerance, dealing directly with fiddly hardware issues (when do I need a TLB shootdown?), etc. Whereas disabling spectre mitigations is a one-line config change. For use cases where local system security really doesn't matter (of which there are a lot, let's be honest), a one-line config change for a 25% (or whatever it is now) performance boost is a pretty damned good deal.
- geofft 7y agoI'm not sure I agree that cases where local system security really doesn't matter and performance matters are that plentiful, but I am happy to be convinced otherwise. In particular, just about any personal computing context doesn't count - you'd have to not run mutually-untrusted third-party code. That rules out web browsers with JavaScript, that rules out Android/iOS-style independent apps, etc. Sure, if you use the web without dynamic content and you use local office suites you're fine, but on the other hand, you don't really care about performance - a 486 will deliver enough performance to read textual content and run a word processor and spreadsheet. Gaming is a context where you care about performance and you aren't using multiple apps at once, but (and I admit this is a bit of a naive guess) I'd be surprised if it's syscall-bound. It seems like performance is likely to be I/O-bound (getting assets from disk into memory), CPU-bound, and GPU-bound, but are you really making large numbers of syscalls? (Maybe this matters in online gaming?) So that leaves basically some specific server workloads, and at that point I think some of these techniques start to be realistic. Pinning your work onto a core and using kernel-bypass networking is a pretty straightforward technique these days. It's not quite as easy as using the kernel interfaces, but it's pretty close, and it's definitely worth investing some engineering effort into if you care about performance - you can get much more than 25% speedups. I agree that writing in kernel mode is generally unrealistic (although if you're writing a kernel module for Linux, you still don't need to care about fiddly hardware issues - you've got the rest of Linux still running). Mostly I'd like to see more work like the paper I linked - there should be a standard build of Linux which has hardware privilege separation turned off for use in the cases where you actually can avoid hardware privilege separation (single-user VMs on cloud hosts, single-user data crunching machines, dedicated single-tenant database servers, game consoles without web browsers, ebook readers without web browsers, etc.), or at least a flag to spawn a process and leave it in ring 0. If the use cases are plentiful, this seems like it would be valuable for lots of people - and it'd also make it clear that this generally isn't an option you want on personal computers. (But I think the reason this hasn't been done in the last several decades is that there aren't actually that many use cases that are both genuinely single-user and syscall-bound.)
- saagarjha 7y agoTwo comments down, he says to only use that if you know exactly what you're doing, as that set is not secure for most people.
- kick 7y agoCorrect, but 'geofft's criticism of it isn't great, in my opinion. Reading it makes it obvious what it does, and only a fool would disable security mitigations in a situation where it mattered. The link has significant value in being a quick and easy way to direct people to information, and it seems nonsensical to criticize it for things which don't particularly apply.
- saagarjha 7y ago> Reading it makes it obvious what it does, and only a fool would disable security mitigations in a situation where it mattered. I disagree. Most users do not understand how speculative side channels work or how they might be affected; many people's experience with Meltdown and Spectre is "my games got slower because of some magical speculative stuff that I don't really understand". Making an informed decision on this is hard.