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Don't you think the VR industry is now in jeopardy with decreased consumer spending?
by person_of_color 7y ago
Don't you think the VR industry is now in jeopardy with decreased consumer spending?
- seanmcdirmid 7y agoI personally think this will make VR even more popular, especially the fitness aspects that were incredibly useful when all the gyms closed.
- mncharity 7y agoMuch XR effort is commercial/industrial rather than consumer. FAGM's bets are long-term. Smaller OEMs seem to focus on industry and/or CN/SK/JA. Consumer XR software effort, but for games, is on phones/tablets. US consumer game VR, well, depression and a supply-chain-troubled Xmas, versus more time at home through next winter... shrug? My very fuzzy impression is people were already expecting merely-steady growth there.