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Defunctionalisation: An underappreciated tool for writing good software
- Smaug123 7y agoAuthor here: I'm happy to elaborate on any of this, except where I've signed NDAs about specific projects. Also an obligatory "we are hiring" on behalf of G-Research; feel free to get in touch at patrick.stevens@gresearch.co.uk or patrick+hn@patrickstevens.co.uk if you're interested in quant finance research/development in central London.
- sriku 7y agoThis is a technique worth talking/writing about a bit more. Sometime ago, Jimmy Koppel also wrote somewhat extensively about defunctionalization and refunctionalization as "refactoring" techniques - http://www.pathsensitive.com/2019/07/the-best-refactoring-youve-never-heard.html http://www.pathsensitive.com/2019/07/the-best-refactoring-yo...
- Smaug123 7y agoThat's a cool talk which I'd definitely recommend to people! Is there something in particular that you'd like to see "a bit more"? Are you imagining e.g. a more extended walkthrough of how to realise the benefits of defunctionalisation on a real-life program, or some more theoretical background, or some of how it's used in compilers, or anything in particular?
- sriku 7y agoMore real-life cases. The classic cases like compilers are covered enough, but I think we could use more examples in a wider range of domains. For those who use it, I think it feels like second nature and perhaps even "it's not a big deal really", but the duality is critical for building flexible systems. It's only a feeling I have at this point though. I can offer a small example to start with. Steller [1] - is a sound modeling library that's written primarily as higher order functions. It however exposes a "specFromJSON" function [2] that offers a serialization through (informal) defunctionalization. [1] https://github.com/srikumarks/steller https://github.com/srikumarks/steller [2] https://github.com/srikumarks/steller/blob/master/src/steller/scheduler.js#L1156 https://github.com/srikumarks/steller/blob/master/src/stelle...
- ToJans 7y agoIsn't this strongly related to monads?
- Smaug123 7y agoInsofar as everything is related to monads, yes ;) In fact you don't need to use monads at all here. I've used this pattern on merely applicative non-monadic initial algebras before; in fact, the article's "arithmetic expressions" example isn't what I would call "monadic", because it doesn't readily admit Bind as currently phrased. Worse, the "writeSmallOddToFile" example isn't even generic at all, so I don't think there's a reasonable sense in which it could even be said to be functorial.
- dack 7y agoSomewhat. A monad allows for representing an effectful program as a data structure, but it's not very "introspectable" by itself (which is what this article is advocating). For example, you can pass a monad around, but you can't tell what it will do. All you can really do with a monad is execute it and find out (similar to how a regular function is "opaque" - you can run it with various inputs but can't know ahead of time what it plans to do with them). However, if you were to use "free monads", you get closer to what the author is talking about. Free monads are a special implementation of monad that don't actually _run_ any effects - they just build up a data benign structure that can be interpreted later (possibly as an effect). To do defunctionalization, you don't need monads though - you just need to define data that represents operations. Monads can just provide convenient syntax to do this while looking like a sequential program.
- kkdaemas 7y agoYou could draw an analogy that monads are to text as defunctionalization is to an AST.
- hhmc 7y agoG-Research should come with the health warning of just how litigous and paranoid around IP theft they are. My understanding is that you can't have a personal phone whilst at work, you're weighed on the way in and out, and they sent one of their former quants to jail for several years. One might suspect that the periodic renames (De Putron, Glouster Research, G Research) are mostly a tactic to distance themselves from the negative image. 1. https://www.bloomberg.com/news/features/2018-11-19/the-triple-jeopardy-of-ke-xu-a-chinese-hedge-fund-quant https://www.bloomberg.com/news/features/2018-11-19/the-tripl...
- hermitdev 7y agoIts quite common in the quantitative finance world. Unscrupulous people steal a model, try and peddle it to a competitor. Thing is most models only work if noone (or only a few others) are doing the same. Usually when approached, most firms stay above board and report it to the person's employer. Citadel, for instance sued a former employee for steeling a model (he emailed the source for a model to his personal email. He was sued in federal at 8am on a Monday, fired at noon. Criminal charges came months later. Tried dispose g of the evidence by tossing hard drives in the Chicago River. Dive teams were involved to recover the drives. But, Citadel already had all they needed because they monitored all outgoing and internal communication, including MITMing SSL email services.
- hhmc 7y agoI'm fully aware of the sensitivites of the quant finance world, but there are plenty of high quality workplaces out there that don't have the extremely invasive approach to security that e.g. g research do.
- senderista 7y agoSo it looks like the whole purpose of this company is to make one (very unpleasant) person richer. What a reason to get up in the morning.
- infogulch 7y agoThe second definition of module Expr appears to have a typo: | TwoArg of OneArgFunction * Expr * Expr Should this instead be: | TwoArg of TwoArgFunction * Expr * Expr
- Smaug123 7y agoYou're quite right, thanks. I'll try and get this fixed up tomorrow.
- Jtsummers 7y agoThe "Testability" example also seems to have a typo in the definition of describe. Specifically the first error case, it uses the constructor Odd, when Even is the one defined (and the error case itself).
- teyc 7y agonice! I haven't seen this expressed in functional programming, but it feels more natural in ML. Is it possible to nest these computations?
- Smaug123 7y agoI'm not quite sure what you mean by "nest". You can certainly have a computation expressed in terms of a defunctionalised initial algebra, which contains computations expressed in terms of different defunctionalised initial algebras.
- kkdaemas 7y agoI might explain this concept to OOP-minded programmers like this: Sometimes, you can improve your code by having it return a description of what to do, rather than doing the thing directly. This is like in SQL where you might return a query plan, rather than executing a query. Once you have this description, or plan, you can analyze, transform and inspect it before passing it to some execution engine that actually does the work.
- sixbrx 7y agoThanks for that synopsis, when put that way it seems similar to one of the takeaway messages from the talk "Constraints Liberate, Liberties Constrain", especially the early example in the talk of making a description language for printer commands being better than just doing the commands directly. (https://www.youtube.com/watch?v=GqmsQeSzMdw&feature=emb_logo https://www.youtube.com/watch?v=GqmsQeSzMdw&feature=emb_logo)
- gambler 7y ago>I might explain this concept to OOP-minded programmers like this: Sometimes, you can improve your code by having it return a description of what to do, rather than doing the thing directly. ...which requires you to turn functions into data structures and then interpret those. Meanwhile, in OOP land you have objects, which can be seen as self-interpreting data structures.
- kkdaemas 7y agoI don't claim that this technique is impossible in OOP; it's just not as natural without discriminated unions and match expressions.
- gambler 7y agoYou're missing my point. In OOP every object is computation represented as data. It's not some kind of "unnatural" design pattern programmer should concoct in a special way. Erasing the distinction between data and procedures (or getting rid of both, if you look at it in another way) in one of the fundamental ideas that lead to creation of OOP in the first place. It sounds like Alan Kay was more interested in getting rid of data, but it does work both ways. Thus, saying "let me explain this to OOP developers" is highly ironic. If that's not clear, let's go back to your description: >Sometimes, you can improve your code by having it return a description of what to do Every object is (or at least should be) "a description of what to do" in the exact sense you're using here. This is crucial to understand for properly using OOP.
- BurningFrog 7y agoWhat programming language is that? I can't read it enough to understand the article.
- spawarotti 7y agoLooks like Haskell to me.
- TuringTest 7y agoML-like languages all look the same, but compile in completely different ways.
- Tyr42 7y agoIt's similar, but Haskell uses :: for types, and : for building lists, while the other ML family languages (and typescript) uses : for types, and some use :: for lists. Also Haskell doesn't have modules, so I thought it was ML. Though I think someone said it was F#? I don't know those well enough to tell them apart.
- exceptione 7y agoHaskell has modules.
- Tyr42 7y agouh, parametric modules? Haskell tends to use Typeclasses instead. (Yes, I know each file gets called a module, but that's not really the same as seeing a "module" keyword in the file). Unless backpack counts? I haven't been following it. I know there's a thing in Coq/ML/OCAML which uses the keyword `module` and can do some of the same things Typeclasses can do but aren't exactly the same. I don't know them well enough to explain them, but I know Haskell doesn't have them. https://gitlab.haskell.org/ghc/ghc/wikis/backpack https://gitlab.haskell.org/ghc/ghc/wikis/backpack
- Smaug123 7y agoIt's F#, a dialect of ML, related to OCaml and running on .NET. Think "the love child of Haskell and C#".
- diegoperini 7y agoGreat article, great technique and lot of on-point advice for intermediate level programmers, BUT, it has the same problem many functional programming advocacy posts suffer from: the code examples are given in a language everyday programmers will probably not recognize. Don't get me wrong, I love functional programming. I use Haskell and OCaml with joy. I also read about Idris, F#, Elixir and such quite often but I can also remember when all of this was alien to me. Useful advice requires accessible set of examples and the very first example in this article (basic calculator) already make use of sum types, pattern matching, higher order functions and recursion, in a programming language with a relatively low adoption rate. I don't know a solution to this issue without giving extra burden to the author. They can use one pure functional language alongside with a widely used, strongly typed language (Typescript, C++ etc) in their examples but that's probably too much to ask for. Maybe my understanding of the target audience is wrong and my whole criticism is obsolete. Please correct me if that is the case. I have friends with 5+ years of industry experience with languages like C#, Javascript, Java, PHP and they tend to verify my claims about accessibility of these type of articles. Does anyone agree/disagree?
- Smaug123 7y agoI (author) agree with you. The target audience of this post was originally my coworkers, if I even targeted it at all; but there is certainly room in the world for more basic explanations targeted at people who aren't used to the idioms of functional programming. The trouble is really that defunctionalisation is much, much easier if you've got sum types, pattern-matching, and higher-order functions. (It's not clear to me that it has any use at all if you don't have higher-order functions.) Is it worth the time trying to implement this sort of pattern in C#? I don't know. Insofar as C# is nice to write, it's because the IDE writes so much of the boilerplate for you, and no IDE is set up to admit this kind of pattern.
- edflsafoiewq 7y ago> It's not clear to me that it has any use at all if you don't have higher-order functions Your example in the "Testability" section doesn't involve HOFs. I thought it was interesting to view that example as an instance of defunctionalisation.
- jonahx 7y agoPrior Art: "The Best Refactoring You've Never Heard Of" http://www.pathsensitive.com/2019/07/the-best-refactoring-youve-never-heard.html http://www.pathsensitive.com/2019/07/the-best-refactoring-yo...
- symstym 7y agoI think this is a much better introduction than TLA, thanks.
- lincpa 7y agoCorrect use of functional programming: [The Pure Function Pipeline Data Flow v3.0 with Warehouse / Workshop Model](https://github.com/linpengcheng/PurefunctionPipelineDataflow https://github.com/linpengcheng/PurefunctionPipelineDataflow) 1. Perfectly defeat other messy and complex software engineering methodologies in a simple and unified way. 2. Realize the unification of software and hardware on the logical model. 3. Achieve a leap in software production theory from the era of manual workshops to the era of standardized production in large industries. 4. The basics and the only way to `Software Design Automation (SDA)`, just like `Electronic Design Automation (EDA)`.Because [The Pure Function Pipeline Data Flow] systematically simulates integrated circuit systems.
- brianberns 7y agoAs an F# developer with just enough category theory to follow along, I think this is really great. I find the workaround for existential types in .NET particularly interesting, but it seems so verbose. Is there no way to do it with plain functions in order to avoid all the explicit type signatures?
- Smaug123 7y agoThanks! I'm afraid I don't know of any way to make the existential types hack neater. If you find one, I'm all ears! There is an issue open with the F# compiler (https://github.com/fsharp/fslang-suggestions/issues/567 https://github.com/fsharp/fslang-suggestions/issues/567) to allow higher-ranked types, but there are (well-founded) objections that this could be a pretty big jump in language complexity.
- Filligree 7y agoThe article makes a lot of references to an 'initial algebra', and there's a link, but it goes to a PDF of a talk. I didn't get anything useful from just the PDF itself. Is there a video of the talk?
- Smaug123 7y agoWhen Skills Matter went bust, the only public recording I know of that talk vanished from the Internet. They've found a buyer now, though, and hopefully soon the talk will return. I will suggest to the talk's author that he hold it again so that he can put the recording somewhere more permanent.
- kqr 7y agoIn the testing example, I honestly don't see the value of the suggested approach over passing in two continuations. In production, the actual I/O methods can be passed in, and in testing we can pass in functions that validate their arguments. This "dependency injection" type approach would be... functionalisation (?) i.e. the opposite of the suggested approach. But it also leads to greater decoupling. I often find refactoring in the spirit of functionalisation more powerful, because then what I do becomes less about implementing a specific piece of logic, and more about creating a robust library of combinators that can be puzzled together to implement the desired business logic. In my experience, getting combinators right is easier but also more productive. With the suggested approach, changes to the logic requires mirroring sets of changes across many locations (because of the expected protocol of discriminated cases), whereas the functionalised code requires changes only either in the continuations or in the combinator, but generally not in both.
- gridlockd 7y ago> I often find refactoring in the spirit of functionalisation more powerful, because then what I do becomes less about implementing a specific piece of logic, and more about creating a robust library of combinators that can be puzzled together to implement the desired business logic. The problem here is that your state is almost always transient and non-inspectable. Almost all the complexity in any non-trivial program is in the state, whereas the transformations are usually trivial and things like combinators don't really matter one way or another.
- ridaj 7y agoThese are very useful patterns! I feel that the thing that I haven't found my way around about this style of programming is how to make the types scalable. Once the type `Expr` is set to include literals, addition, substraction, and custom functions, there's no clean way to extend it in a modular fashion with more _typed_ operations (eg say you wanted to add multiplication). When I say modular I mean either in a separate file, or in any other way that doesn't turn every function of `Expr`, over time, into a giant, unreadable pattern-matching statement spanning multiple pages once there are multiple dozens of operators in the type. Any suggestions for that?
- quantified 7y agoThis one might be a bit more approachable: https://blog.sigplan.org/2019/12/30/defunctionalization-everybody-does-it-nobody-talks-about-it/ https://blog.sigplan.org/2019/12/30/defunctionalization-ever... as originally shared by https://news.ycombinator.com/item?id=21916774 https://news.ycombinator.com/item?id=21916774
- chrchang523 7y agoYes, I found this to be the best presentation among the several articles mentioned so far in this comment section.
- wool_gather 7y agoThere appears to be a fuller version of this talk on the author's own site: http://www.pathsensitive.com/2019/07/the-best-refactoring-youve-never-heard.html http://www.pathsensitive.com/2019/07/the-best-refactoring-yo... Agreed it's quite good.
- dgb23 7y agoFantastic article. I didn't know about this FP terminology but this seems to be a common, general concept. While reading it immediately reminded me of: (1) re-frame (ClojureScript) and Redux (JavaScript), which are both web-frontend libraries for managing state and event handling. Browser events dispatch plain, serializable data instead of invoking behaviour directly, which are in practice tagged union types, kind of similar to the provided examples? (I'm not very familiar with the syntax in the article). (2) it seems to be a common idiom in Rust to move branching logic into pattern matching and enumerations. So defunctionalisation is applicable here and is likely very common to refine Result types and defer execution. (3) as user edflsafoiewq mentioned this is strongly related to the OO Command Pattern
- pierrebai 7y agoSo.... this is just a fancy name for the advice "give your functions a name"? The example he gave is just replacing an anonynous lambda for addition with a named function call Add? Maybe I'm too critical, but this is a thing I see in many fields: 1. Take a simple well-known idea and give it a new obscure name. 2. Write blogs, give lectures, organize summit and conventions. 3. Profit!
- barrucadu 7y agoAdd is a piece of data, not a function. The equivalent in C would be something like: enum function { add, ... }; // then inside your code switch(myfunction) { case add: return a + b; ... Defunctionalisation is about removing higher-order functions, not about naming anonymous functions. It's not a new trend, the first citation on wikipedia is to a paper in 1972.
- glouwbug 7y agoTwo problems I find: 1. You'll lose function inline optimizations, and also the branch predictor will get thrashed. 2. Local variables in that function essentially become globals.
- mmis1000 7y agoI think it depends on the compiler? In the example of that article, the only place that use the data structure is the when in the function that execute the data structure. A compiler may happily just inline it because no other where use it. And you lost no performance at all. Or it may just decide to generate the result as it and you surely have performance problem now.
- pierrebai 7y agoYou're focusing on my not knowing the syntax and specific of the languages. It's still just giving names to things that did not have a name. Whether the name is a variable name, a function name, a type name, doesn't matter. It's still a fancy, obscure jargonish way of saying "name things".
- moron4hire 7y agoA lot of this and a few other links in this thread end up looking like creating an AST limited to the operations you want to expose to the user, in a serializable way. I think that's even called out explicitly in the articles. But I'm left thinking "what is the serialized structure of an AST?" It's source code. So we've implemented a language that then we have to use from within our code that is not as ergonomic as the host language. In a way, it's kind of like type-safe eval(), with the limited nature of the purpose-specific implementation creating a sandbox of types around the eval, i.e. the impl isn't complete enough to give us turing completeness, File IO, or other things that would let the data turn into executable code that could escape the sandbox. So I'm curious to see if some wrappers around Roslyn[0] could get us less verbosity than Roslyn itself, a more complete impl that doesn't have to be written for every application, and the sandboxing necessary to prevent it from being handing the user a fully-automatic submachine gun pointed at our database. Maybe it's something like a white-list for Roslyn structures. You could take a C# file, parse it with Roslyn, filter through the white-list, and either error-out if the user is doing something nefarious, or compile the structure and continue as normal. And then the code that we pass around as data could just be C# code, rather than having to have our own AST structures that we serialize on our own. Maybe you could even allow limited forms of looping by injecting infinite-loop-breaking code that does some simple pre-/post-condition checking. Like "while(true) loops are only allowed to execute 10K times", or "for loops need to be bounded correctly for the update expression, and the index must not be modified in the body". [0] Side note: my office is in a neighborhood called "Rosslyn", so I'm constantly misspelling one or the other.
- bcrosby95 7y agoI don't completely understand this technique, so maybe I'm off in my interpretation of it. But it seems like something, flexibility-wise, between hard coding things and embedding a scripting language. Back in high school I liked to work on MUDs (multiplayer text roleplaying games). It feels like this is sort of thing we resorted to a lot. Content creators that couldn't code could use a text UI to build up spells, skills, etc that the code would use to apply the specified effects. We had basic things (such as "fire damage") and more generic modifiers (such as "make the next thing apply to everyone close to you rather than just 1 person"). And every step of the way other subsystems could intervene and modify the outcome, so someone could e.g. create a monster that nullified all fire damage someone tried to deal to anyone nearby. For people that did know how to code, we had a basic scripting language for more flexibility. But these scripts still plugged into the above system.
- habitue 7y agoYeah, it's very similar conceptually to adding a scripting language. But the point isn't to add user extensibility to the system, it's to have an introspectable description of the program. So in the scripting analogy, what you'd do is take the program you wrote in C++ or whatever, and write a little mini-language that allows you to express all of the functionality needed to write the game in. So for example, C++ features like template metaprogramming aren't necessarily something you need to write games, but "spawn an NPC" is a very common task, for example. You reduce this language to just whats needed to write the game with. The difference from a scripting language is that instead of the game being written in C++, with a little interpreter for the scripting language, instead the C++ is just a compiler for the scripting language. You take the script description of the game, and compile it down to the final game. That little level of indirection allows you to do things like optimization, but also lets you do things like easily swap out how the program is evaluated. For example, in a graphical game, you could skip rendering to the screen, or advance time in jumps instead of needing to wait for timers, etc.
- lilactown 7y agoThere are, of course, tradeoffs to using defunctionalization (I've also heard this called a "data DSL"). I have seen these tradeoffs often ignored or argued past when discussing various solutions that take advantage of it. The cons to defunctionalization that I have experienced are things like: You now not only need to test your application, but also the runtime that turns this data representation into actual work. Bugs can now occur in the runtime, in the reification of the app logic, or in the integration between the two. If your application is particularly concurrent or lazy, then ensuring that your DSL works well with your main language's concurrency and laziness machinery can get pretty hairy when you start executing your side effects. It becomes harder to leverage your languages developer tools; breakpoints and debugging often end up in your DSL runtime's code, not your application code, often requiring special-purpose tools to be built to debug your defunctionalized DSL. Performance can also be a double-edged sword. On the one hand, you can do some very clever things; use tricks like memoization, all the way up to writing a JIT compiler for your defunctionalized DSL to improve performance. However, you're taking on that work due to the fact that your main language's runtime can no longer do that work for you. Often these data DSLs end up allocating a lot of data structures that end up being parsed and thrown away later, and those allocations increase work in cleanup and the parsing itself. I also heavily question the efficacy of testing these data DSLs. It is objectively easier to test pure functions, but on the other hand, how do you validate that they are correct? Often we don't care about the actual data representation, we care that it does the work it describes; properly testing then essentially becomes a re-implementation of the DSL runtime with mocks / etc. For a concrete example of all of these tradeoffs, take a look at React in the webdev world. React is unequivocally a good idea, but it has required a massive investment from the React team and the ecosystem to make it correct, make it fast enough, to create developer tools for it, and to figure out how to effectively test applications that use it.
- jawarner 7y agoThis could benefit from a discussion of when it is and when it isn't useful or practical to apply the technique described. It helps with serialization, and optimization in cases like deep learning frameworks. In other cases I think it smacks of overengineering. If you need a representation of a function along with its arguments to pass to other systems, then do it as needed. Otherwise, YAGNI.
- sodaplayer 7y agoI have a budding interest in ML-languages and was seeing a couple of references to category theory in this article and the linked slides. Are there any good resources for learning category theory applied to ML programmers or is there a list of category theory concepts that programmers will often come across?
- urxvtcd 7y agoI think this is fairly popular, though I have not read it myself: https://bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface/ https://bartoszmilewski.com/2014/10/28/category-theory-for-p...
- 6gvONxR4sf7o 7y agoThis seems to be advocating to turn program programming into compiler programming. Like it took "every sufficiently complicated program reimplements half of lisp" and said that was an admirable goal and here's how to do it well. I only skimmed the initial algebra talk linked out, but it seems to mirror what any given programming language does with your code. It takes your text, does some processing to turn it into an AST, then turns that into a compiled program and runs it. AFAICT the initial algebra suggestion says to basically program directly with your AST wherever you can, and then write code to turn that into a program. Now you've written an AST and a compiler, but naively interpreting that AST will probably be slow, so maybe you work in some optimizations. And you don't always write correct code, so you have to add a debugger too. Now you've just written a programming language and toolset. Why not just use an existing language and mature toolset? Is it because your DSL might be constrained to the original problem well enough to be simpler than anything general purpose? Replacing e.g. `map` and a native function with `MyMap` and a few of my own functions seems to be throwing out all the good that comes with a mature language ecosystem.
- Smaug123 7y agoYes, I think you've basically summed it up very well! One of the reasons we use this pattern internally is because we have quite specific performance requirements which are not well-served by your standard language compiler/runtime. If we handle some of this compilation workload, we can make sure we emit constructs in the underlying runtime which have the right performance properties. We also want to make sure our users don't really need to think about this sort of low-level mucking around with performance; so we use the initial algebra to expose natural data-driven abstractions to them, which we then carefully manipulate into the right forms for the .NET runtime to have our desired performance properties. This is an area where F# really shines. Its "computation expressions" make it really easy to construct DSLs embedded in F#. We offer our users this DSL, and we promise that anything written using this DSL will be appropriately fast and safe; but we do sometimes give them an escape hatch. By encouraging the user to stick to this heavily restricted DSL, we make it easier for them to write code that we guarantee will perform well. If the code doesn't perform well, that's a big problem, but crucially it's a problem for the devs to solve, not for the quant researchers to waste hours digging into. Entirely separately from the above, we can also offer certain safety guarantees by restricting to our DSLs. One project in particular has involved taking something that previously existed but required a lot of manual procedural bookkeeping on the part of the user, and extracting the "intent" of the library in a purely data-oriented DSL. As long as the user sticks to our DSL, they don't need to consider how their computations are sequenced; we'll do that for them, in the process of converting from the DSL into the underlying system.
- contingencies 7y agoThe major thing that we found was that you had to look at the whole problem. - Joseph Henry Condon, Bell Labs ... via https://github.com/globalcitizen/taoup https://github.com/globalcitizen/taoup
- luord 7y agoThe article was good enough. There was a lack of mentioning the many drawbacks that this approach can have[1], but it was a well written description of it. Many of the comments, however, are... Not quite as good; there was a bit of elitism and maybe even zealotry[2]. As usual, it soured an interest in FP (not that I've ever needed it) that an even slightly humbler approach might have fostered. Now I'll dabble a bit in the self-congratulatory tone of some of the comments: I have never written a line of F# and the last time I dabbled with a primarily functional language was a couple of toy projects in Clojure (quite different) years ago and yet I was able to follow along the code and the explanations. Functional approaches aren't all that different or revelatory for someone with enough development experience[3] and it's just a different approach, who would have thought it? [1]: Not unexpected; functional programmers who've convinced themselves that FP has no drawbacks are unfortunately common. I'm not saying the author is one of those, though; he probably thought the article was long enough as is. [2]: Also not unexpected in any discussion about paradigms, specially functional programming. [3]: I've seen the general idea discussed here in different more multiparadigm languages.
- kazinator 7y agoLisp hacker summary. Defunctionalization is the elimination of function objects (closures) from run-time representations. Functions that don't carry an environment (such as global functions) can be replaced by symbols. For instance, a simple calculator's binding for the negation button - can use a symbol such as Negate instead of the #<closure> for the negation function. Functions that carry and environment can be replaced by objects which represent that information with explicit properties. The object can somehow later be used as if it were a function anyway. (Either a closure can be made which references the object in its environment, or else the object itself can be callable like a function.) These representations are more readable than #<closure> when debugging, usefully susceptible to manipulation by code, and susceptible to validation.
- d3ntb3ev1l 7y agoGuessing one of the highest velocity teams on the planet