4 ms·
The epic approach gets a lot of hate from a vocal minority. Everyone else has had multiple storefronts for a while, and having -one- more is borderline meaningl
by prostheticvamp 7y ago
The epic approach gets a lot of hate from a vocal minority. Everyone else has had multiple storefronts for a while, and having -one- more is borderline meaningless. As long as they don’t jack up the price, how many people give a shit which executable they have to click on to launch a game?
- imtringued 7y agoThe Epic Store isn't supported on Linux. When they turn existing games on Steam into Epic store exclusives I can't play the games I have purchased.
- prostheticvamp 7y ago> vocal minority > Linux gamer I fail to see the contradiction. Per Steam’s October 2019 user survey, all Linux distros together total 0.43% of their users. I am using the notably pro-Linux Steam as a benchmark for how many gamers are affected by this.
- deleted 7y ago[deleted]
- Lazare 7y agoWhat game was released on Steam, then became an Epic store exclusive and stopped being playable on Steam?
- mehlmao 7y agoRocket League. The developer was acquired by Epic, and a few months later they announced that they were dropping support for Linux and OSX. Epic has previously stated that their platform will never be available on Linux.
- lmm 7y agoIt's a pain to not have all the games in a single library. I put off buying Overwatch for a year or so because it was in a different launcher, and did the same for Forza Horizon 4; I'd be eagerly awaiting a sequel to Child of Light if it hadn't had some awkward double-launcher thing where playing it meant waiting 10 minutes for uplay to update every time. So I do think this ultimately affects customers enough to vote with their wallets, and that means it will affect developers where it matters. (Of course, if Epic is paying enough for its exclusives then developers will correctly decide that the tradeoff is worthwhile).