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I feel that Penny Arcade nailed it when they described the game as: "Using clumsy tools for days and days to make a worse version of something that already exi
by honkycat 7y ago
I feel that Penny Arcade nailed it when they described the game as:
"Using clumsy tools for days and days to make a worse version of something that already exists inside of someone else's product"
- bathtub365 7y agoIf all they can see is people recreating existing things they have a pretty narrow-minded view of this. Also, people who use this wouldn’t otherwise be firing up the Unity editor.
- imtringued 7y agoI agree with this perspective. It allows people to enter an industry early and then let them grow their skills over time.
- jrootabega 7y agoI am a fan of dreams and littlebigplanet, but this really IS a big element of the community mindset. It doesn't mean everything made in the game is bad, but you do need to filter out all the Silent Hill, Sonic, anime, etc clones to find the worthy stuff.
- TeMPOraL 7y agoThat would be the description of programming, right? Because that's how I always feel when I start writing a game from scratch, instead of using some click-and-play game maker.
- egypturnash 7y agoThis is coming from two guys who have made “drawing shitty cartoons bitching about popular video games” into their day job.