5 ms·
You have players completely destroying the fun for other players in your game. How you should address this (eg bracketed matchmaking, rate limiting, bans for ha
by a1369209993 7y ago
You have players completely destroying the fun for other players in your game. How you should address this (eg bracketed matchmaking, rate limiting, bans for harrassment, etc) has to do with what they're doing, not whether the game input is being generated by a human or computer.
- Kiro 7y agoI really don't understand the higher purpose of "bots should never be banned anywhere, ever". You are allowed to think scraping is OK while thinking they should be banned in other contexts at the same time. And FYI the bots are destroying the in-game economy in my game by doing extreme grinding no normal human being is capable of. It's a very hard problem to tackle with mechanics.
- imtringued 7y ago>"bots should never be banned anywhere, ever". Who said that? You can ban bots for bad behaviour. >As long as bots are behaving nicely (not slamming servers), they are just as much web citizens as humans.
- Kiro 7y agoLook at the comment I'm replying to.
- a1369209993 7y ago> bots should never be banned anywhere, ever I enthusiaticly support banning bots for abusive behaviour. I also enthusiaticly support banning humans for abusive behaviour. > extreme grinding no normal human being is capable of > a very hard problem to tackle with mechanics. - diminishing returns for over-farming particular areas (per-player, maybe also total) - stat penalties for playing too long / bonuses for rest ("You have worked a fourty-hour week in this game, don't you have a life you should be getting back to?") - moving resources[0] around to break pathfinding, and/or adding poisoned ones to discourage blind grabbing. - or just ban people who regularly dump extreme quantities of grind-farmed stuff into the economy (since that is the behaviour you're trying to stop), bots or no bots. 0: including enemies, who might, for example, run away from someone who's been slaughtering them for the past six hours
- Kiro 7y agoSure, those are good ideas (even though most are not applicable to my game specifically, it's probably not what you imagine) but I presume you understand that it's much easier for me to just detect and ban bots. Regardless I don't want bots running around that won't respond or interact with other players. That itself is a reason to ban them. I still don't understand why you think bots should be allowed in my game at all. I don't want them and the players certainly don't want them (bot accusation is the number one drama).