4 ms·
I checked the minimum required specs advertised for FS2020 and it made me sad. I have a pretty decent used dell M6800 workstation at home (gen 4 i7, K3100M grap
by mech1234 7y ago
I checked the minimum required specs advertised for FS2020 and it made me sad. I have a pretty decent used dell M6800 workstation at home (gen 4 i7, K3100M graphics, 32GB RAM) and I don't know if I'll be able to run it.
- lawlorino 7y agoLooks like it's currently in Alpha though, so hopefully by release those requirements should come down at least a bit assuming they optimise it.
- benhurmarcel 7y agoThis is a game where streaming makes a lot of sense. Necessary specs are very high, storage requirement also for tiles, and latency to the ms isn't a huge concern.
- deleted 7y ago[deleted]
- Mashimo 7y ago>I checked the minimum required specs advertised for FS2020 I thought there where not yet?
- gamedna 7y agoDefinitely too early to judge, as the product team will eventually optimize the game for the 90th percentile user base recoup the development costs of building this game and maximize sales numbers. If they overshoot the requirements, the available market becomes smaller, which means the price of the game will need to be significant. Another thing to consider - these demos are crafted to be at the highest settings. Expect other rendering options in the final product.
- jmkni 7y agoIsn't it coming out for the XBOX One?
- eternalny1 7y agoThey have not released the minimum specs but I doubt they are targeting people with 20xx RTX cards and an i9. Only the "1%" would be able to use it and they'd lose a ton of money. Also keep in mind this is designed to run at 60 FPS at 4K on the XBox One X apparently, so you can check what the specs on that box are.
- LeifCarrotson 7y agoThe Xbox One X specs are at [1]. It's basically a custom RX580 and custom Athlon 5370 sharing 12 GB of GDDR5. That gets you a bandwidth of more than 300 GB/s. The parent's mobile system 'only' has 4GB GDDR3 and 100 GB/s graphics memory bandwidth. Bandwidth and capacity will be key to buffer up the high-resolution tile images. You can get a desktop card with similar capacity for around $200, but it looks like you'd either going to need to be the 1%, have an old crypto card, or have a newer PC build. [1]: https://en.wikipedia.org/wiki/Xbox_One#Hardware_comparison https://en.wikipedia.org/wiki/Xbox_One#Hardware_comparison
- mrguyorama 7y agoRemember that even Flight Simulator X was pretty hard to run reasonably at it's release time
- rasz 7y agoLaptop, you have a laptop. Dell calling this a workstation doesnt change reality. Im blown away by someone expecting to play modern games using 7 year old weak laptop GPU. Quadro K3100M is slower than mainstream desktop medium speed GTX 460 from 10 years ago.
- dwild 7y agoYou should check out Geforce Now then! I have been playing on there for more than a year and it's just amazing being able to play on a GPU that powerful. They just released today and it's only 5$ per month.
- atonse 7y agoI just realized that a flight simulator is the perfect kind of thing for the "lower" latency of something like cloud based gaming. Why even build a PC if you can stream it all? The only issue will be customizability (the modding community).