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If I brew beer, odds are I also drink beer. If I manufacture guns, odds are I also own guns. If I make sports cars, odds are I also like to drive sports cars.
by asdfgionio1234 7y ago
If I brew beer, odds are I also drink beer.
If I manufacture guns, odds are I also own guns.
If I make sports cars, odds are I also like to drive sports cars.
People who build swimming pools swim. People who sell junk food buy junk food. People who make video games play video games.
The people in your examples are all selling things they probably want to be able to buy. Perhaps you disagree with their decisions, but they are acting out of a good-faith belief that the things they make are good.
No one wants to have someone try to get them hooked on opioids.
Follow the Golden Rule.
(Maybe the junk food and video games examples are different, since some foods and games are deliberately addictive.)
- TeMPOraL 7y ago> (Maybe the junk food and video games examples are different, since some foods and games are deliberately addictive.) Yes and no. I'm not sure who and where sells true junk food; the usual culprit - McD, KFC - sell food that's unhealthy in the long run, but it's also cheap, tasty and quick to get, making it desirable in many different situation. (Also, frankly, I think McDonald's may be better for you than equivalents from a "normal" restaurant. Large fast food chains are ridiculously optimized, but they have standards to meet and an individual location doesn't have the freedom to screw with it. Meanwhile in a random restaurant, I always have to worry how cheap they get with the ingredients and their process, and whether e.g. the meat I'm getting was actually grilled, or was just microwaved and then decorated with grill marks. I don't know anyone currently working on the "back end" of a typical restaurant, but from second-hand reports I keep hearing, I'm not reassured about quality.) And "videogames" as a product category is too broad for this consideration. On one end of the spectrum you have beautiful, engaging videogames designed by passionate creators who absolutely build what they'd like to play. On the other end, you have the bottom-feeding Zynga-like garbage that's essentially gambling in disguise, designed from grounds-up to screw players over.
- SkyBelow 7y agoAnd the people making/selling pain killers for those in pain don't think the same? That seems highly unrealistic. Now, the C levels probably aren't the same, but they are the same in that they aren't the same across industries.