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The Valve Index has an IPD adjustment slider on the bottom. I can tell that it does...something...but, with very wide margins, I can't tell what the right setti
by ebg13 7y ago
The Valve Index has an IPD adjustment slider on the bottom. I can tell that it does...something...but, with very wide margins, I can't tell what the right setting actually is for my eyes. Anything +/- a hell of a lot all just looks fine. So maybe it doesn't actually matter that much.
- Avamander 7y agoIt changes how nice the depth perceptions works, reduces nausea if set properly.
- grimjack00 7y agoSimilar for me with an Oculus Quest. Maybe if I left the adjustment at one or the other extreme for an extended session, I'd notice something, but for my usual 30 minutes or so, I haven't seen any difference between settings.
- Zelizz 7y agoI've found it affects how sharp lines look for me on Quest. I like to find a vertical line somewhere and dial in until it looks decently sharp.
- DougWebb 7y agoTry sideloading QuestIPD [0]. It shows a test pattern that's supposed to help set the slider properly, and it shows you the exact setting value you're using. [0] https://sidequestvr.com/#/app/303 https://sidequestvr.com/#/app/303
- Fr0styMatt88 7y agoThe latest software update for the Oculus Quest shows you what you’re setting the slider too now as well, FWIW.
- cagenut 7y agowhen your ipd is off its roughly the same thing as being slightly cross-eyed or slightly wall-eyed. if its small enough and the game is low-res enough it can not matter, but if you feel "eye strain" or a sortof between-the-eyes headache after playing for 20 minutes thats where it comes from. its subtle so it really gets you over time, not at any one moment. here's a good howto on measuring your ipd to get it right: http://doc-ok.org/?p=898 http://doc-ok.org/?p=898
- yummypaint 7y agoSpeaking of the index, try enabling the camera passthrough to experience severely mismatched IPD and camera spacing. I imagine this is what it feels like if ipd is set too high, but cant say because i leave it set at maximum.
- ponyous 7y agohttps://www.reddit.com/r/ValveIndex/comments/eauwzk/i_changed_my_ipd_by_editing_steamvrvrsettings/ https://www.reddit.com/r/ValveIndex/comments/eauwzk/i_change... If you have it set to maximum and still feel weird the link above helped some people.
- NoodleIncident 7y agoIn this article's terminology, I think that slider controls "IAD", and the reason why it doesn't change much is explained under the subheading "Collimated images"
- ebg13 7y ago> In this article's terminology, I think that slider controls "IAD" Of course it does; obviously the slider doesn't move your pupils. But it's meant to compensate for your personal average IPD. I think you're right that the collimated images section probably explains the result, though.
- jzl 7y agoThe Index also has relief adjustment, which is high on his wish list at the end of the article.