3 ms·
can it run crysis, though?
by somurzakov 7y ago
can it run crysis, though?
- leadingthenet 7y agoIt might even run it in CPU-rendered mode...
- mastax 7y agoYep: https://youtu.be/HuLsrr79-Pw?t=705 https://youtu.be/HuLsrr79-Pw?t=705 (this is the previous generation)
- e12e 7y agoWell, if epyc could with 64 cores...? https://youtu.be/HuLsrr79-Pw?t=12m10s https://youtu.be/HuLsrr79-Pw?t=12m10s
- bob1029 7y agoI think this is the part where it gets interesting. Once you have enough parallel general-purpose compute horsepower available to run a physically-based renderer (e.g. what Pixar uses) at frame rates beyond 30/second, you can start to enter into a realm of arbitrarily-complex scenes within real-time applications. How far off are we from this possibility, assuming someone sat down and optimized existing solutions for this use case?