3 ms·
Surprisingly, OnLive found lag was an even greater problem for applications with a cursor than for games. Plus your suggestion can be implemented with cloud co
by hyperpallium 7y ago
Surprisingly, OnLive found lag was an even greater problem for applications with a cursor than for games.
Plus your suggestion can be implemented with cloud compute (a backend behind the UI) - it doesn't need to be cloud streaming.
- kevin_thibedeau 7y agoNo problem. Just reinvent X11 and let the display server render the cursor.
- Dylan16807 7y agoYour phrasing is dismissive but yes having a game not render its own cursor is pretty common and works quite well.