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Did you do anything around securing the code? I always worried that it would be fairly trivial to reverse engineer any game I tried to charge for and distribute
by ericmcer 7y ago
Did you do anything around securing the code? I always worried that it would be fairly trivial to reverse engineer any game I tried to charge for and distribute via the web.
- ghostbrainalpha 7y agoI thought it was fairly easy to reverse engineer games on almost any platform?
- ericmcer 7y agoJust by nature of the language (interpreted vs compiled) it’s going to be easier to dive into JS run in a browser
- riadd 7y agoI only used Google's Closure Tools for optimizing and obfuscating the code. Should probably add that to the post. Thanks