5 ms·
The problem is that cloud gaming already exists and many providers did a better job than Google. Even the latency shouldn't be an issue, I've cloudgamed to a DC
by zaarn 7y ago
The problem is that cloud gaming already exists and many providers did a better job than Google. Even the latency shouldn't be an issue, I've cloudgamed to a DC in the netherlands with 2ms of latency but apparently somehow Google manages to fuck that up somehow.
I doubt Google will continue Stadia, the press is already bad, the product is bad, it'll likely be dusted in a few years, leaving the product owners out of a product and their money.
- raymond_goo 7y agohttps://www.xbox.com/en-US/xbox-game-streaming/project-xcloud https://www.xbox.com/en-US/xbox-game-streaming/project-xclou...
- lovich 7y agowouldn't 2ms be <400 miles of travel? Youd have to be pretty close to the datacenter to get 2ms of latency when the computer needs time to do calculations as well
- imtringued 7y ago400 miles is pretty Pretty close? That's more than the distance between Paris and Amsterdam but yes you are right. Encoding a video and decoding it introduces additional latency even on the same machine.
- lovich 7y agoI'm an American so maybe it's different. 400 miles max, reduced by however long it takes for the computations, doesn't seem like a large distance for me. My VPN provider's closest datacenter is 200 miles from me