3 ms·
I couldn't imagine how painful playing starcraft would be with an extra 100ms of latency.
by plopz 7y ago
I couldn't imagine how painful playing starcraft would be with an extra 100ms of latency.
- PaulHoule 7y agoIt's funny how often I have experienced 30 to 300 ms between a computer or game console and the display. I have a Alienware "gaming" laptop where the built-in screen lags about 30 ms relative to most monitors I plug it into. I have a video to prove it where I am duplicating the screen and running a clock. When I was playing League of Legends it seemed to me that I just couldn't win when I was using the built-in monitor but then the game got a lot easier when I used an external monitor. I had a similar experience with much worse latency playing Titanfall on an XBox plugged into a Samsung TV. When I switched it to "Game Mode" I suddenly started moving up the ranks. It's an issue that people are surprisingly oblivious to, but fast reaction doesn't matter much for single player games and when people lose at multi player games they just blame themselves.
- oefrha 7y agoThere are plenty of high ping players on the ladder already. I myself have played on the NA server while physically in Asia. American pros train on Korean or European ladders too. It’s okay. Also, StarCraft doesn’t have to be ultra-competitive. You can enjoy the campaign or coop, or just play some unranked multiplayer for fun. A bit more latency doesn’t ruin the experience, and many/most human beings aren’t twitchy enough anyway.
- plopz 7y agoYou must be talking about sc2, in remastered theres only one global ladder and when you do hit koreans, if the turn rate drops due to latency, many will just leave the game.