4 ms·
A lot of what he did in PC graphics was very original, but in the old days it was narrowly applicable, while by the time Doom 3 was in development, his gfx prog
by burnte 7y ago
A lot of what he did in PC graphics was very original, but in the old days it was narrowly applicable, while by the time Doom 3 was in development, his gfx programming could be more widely applied to other things. I think his fast inverse sqrt was VERY impressive, which he didn't invent first but may have come up with independently.
- friendlybus 7y agoHe didn't do the fast inverse on quake. The wiki article has a bunch of guesses for who did it.
- burnte 7y agoI literally said that.
- friendlybus 7y agoIt's not 'his' fast inverse. He didn't put it in the game, independently or otherwise. He didn't do it at all.