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Or you could use color cycling: http://www.effectgames.com/demos/canvascycle/?sound=0 http://www.effectgames.com/demos/canvascycle/?sound=0 (choose 'Highland Ru
by Luc 16y ago
Or you could use color cycling:
http://www.effectgames.com/demos/canvascycle/?sound=0 http://www.effectgames.com/demos/canvascycle/?sound=0
(choose 'Highland Ruins - Rain' and show the options to see the palette).
Crazy in these modern times, of course.
- jjcm 16y agoGood for backgrounds, but it can't be used effectively if you need rain to appear in front of another layer (in this case, the character sprite).
- corysama 16y agoThose color cycling demos are amazing. Unfortunately, color cycling has fallen out of practice both because it is too hard to teach artists and because the double-lookup-per-pixel is memory bandwidth intensive on modern hardware (old systems had dedicated hardware to support this).