4 ms·
Let's make a RTS with Vim shortcuts/commands!
by the_gipsy 7y ago
Let's make a RTS with Vim shortcuts/commands!
- EForEndeavour 7y agoAllow the user to choose between vim and emacs key bindings. Their choice determines the appearance of their units and buildings.
- b0rsuk 7y agoI actually don't mean this as a joke. This would increase the initial learning curve a bit, but then you would be able to press 3 keys to: [P]lanes [A]ttack [T]anks [T]anks [C]rush [I]nfantry [I]nfantry [M]ove Co[v]er A[r]tillery [A]ttack [B]ack A[r]tillery [A]ttack [D]amaged A[r]tillery [A]ttack B[u]ildings A[r]tillery [A]ttack [S]pread [D]amaged [M]ove [R]epair Basically there is a ton of potentially useful commands that can be issued with words (keyboard) and don't need the precision of mouse, especially when you target or select multiple units. There can be commands which target or select not based on unit type, but on role (attack anti-aircraft units), state (damaged, fortified, carried, loaded), position (flank, rear, front, high ground, low ground).