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The comments suggest that while most of their code is in SVN (and to forestall the usual discussion, SVN is totally defensible for game devs, most people don't
by eropple 7y ago
The comments suggest that while most of their code is in SVN (and to forestall the usual discussion, SVN is totally defensible for game devs, most people don't know about Git LFS and it isn't a perfect solution), a tools developer made edits in production to make the lobby code work and he's no longer with the company.
- amoshi 7y agoThe comment in question > zede05 [developer] 26 Jun @ 3:58am @The sap is rising! We have all of our available code backed up on our SVN server. But the programmer that wrote the lobby code back in 2014 wrote some of the code directly to the lobby server. So we don't have these, and since this programmer isn't here anymore, and probably wouldn't remember what he wrote even if he were, the entire thing doesn't work unless we rewrite.
- SeanBoocock 7y agoLessons learned but that is pretty unbecoming. This isn't a hobby project or something that was released for free. It's definitely not representative of most studios in the video game industry.
- Aeolun 7y agoThat would mean they still have most of the codebase. This sounds like they don’t have anything.
- eropple 7y agoIt sounds to me like they did all their multiplayer lobby stuff using a third-party system and did all the code/config in live. I removed "all" to reduce ambiguity though.