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Up next: Arithmetic for game developers.
by nullifidian 7y ago
Up next: Arithmetic for game developers.
- bayesian_horse 7y agoNo kidding. I learnt programming about the time we started on algebra. I credit my game programming efforts with teaching me the intuition to put "text problems" into formulas and how to look at the physical or natural world. And no, I was no genius, and even in school I was less successful than many of my peers who didn't do any programming (though quite a few did).
- keyle 7y ago[Pointer*] Arithmetics for game developers.
- codesushi42 7y agoVector arithmetic would certainly be useful.
- maccard 7y ago2007 has you covered: http://blog.wolfire.com/2009/07/linear-algebra-for-game-developers-part-1/ http://blog.wolfire.com/2009/07/linear-algebra-for-game-deve...
- SkyBelow 7y ago>There are two hard things in computer science: cache invalidation, naming things, and off-by-one errors. - Not really sure who the original author is.
- LeonB 7y agosee https://martinfowler.com/bliki/TwoHardThings.html https://martinfowler.com/bliki/TwoHardThings.html