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Ok, but Celeste isn't free except the prototype game jam version. I've spent well over $50 buying copies of Celeste for friends and family as gifts.
by umvi 7y ago
Ok, but Celeste isn't free except the prototype game jam version. I've spent well over $50 buying copies of Celeste for friends and family as gifts.
- egypturnash 7y agoIt’s free on the Epic Game Store either right now or very soon.
- chii 7y agoit's a bit tongue in cheek - celeste being free is only due to Epic's drive to get more customers signed on. I don't think the Celeste devs are losing money. but his point stands - there are lots of great games that are free. Games whose graphical style and production value vastly out-weight his games.
- Pfhreak 7y agoCeleste is free this week (or maybe next week) on the Epic Games Store. From the customer's perspective, his point stands -- I can choose to play nothing but award winning, excellent games for between $0 and $10/month. How does a game developer compete when their audience already has a glut of excellent content to consume?
- dkersten 7y agoI’ve got lots of AAA games for free on these deals too, does that mean that AAA are basically free and therefore shouldn’t bother with whatever they’re doing?
- Pfhreak 7y agoThose AAA studios sell many, many more copies of their games (like, orders of magnitude more). The demand/sales curves are totally different when you are selling tens or hundreds of thousands of copies of a game. And yes, it does play into their budgeting/planning calculus as well. There's a reason there are so many franchise games these days...
- kranner 7y agoThis assumes different games are perfectly interchangeable. Would you make the same argument about books? Why does anyone bother to write a new book at all? My answer is that we're really all different: devs and players both. A game developer can compete the same way an author competes: by offering something only they can make, and only to someone who would buy precisely that sort of game.
- Pfhreak 7y agoTo a degree. I don't know the authoring world, but my intuition is that it's a similarly difficult profession to make a living in -- returns are thin, breakout success is unlikely, but you can probably carve out a niche for yourself. Same with TV/Movies. I watch what Netflix and Prime have, and generally don't buy a series or movie (unless it's something really special.) Are they perfectly interchangeable? No, of course not. I'm sure there's a musician/author/tv show out there that would be my most favorite of all time and I'll never know it because I won't be exposed to it. I don't get hung up on that, and enjoy that I have a lot of pretty good options at any given time.
- underwater 7y agoBut he answers this question. He doesn't compete in the "indie game" space. He competes in the "Jeff Vogel game" space.
- Pfhreak 7y agoThat's one way people find success -- get a niche and build a reputation in it. It doesn't change the nature of the playing field though, that we've never had a time when there were so many great games available for free to anyone.