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I have fond memories of playing Exile II as a 10 or 11 year old. My dad worked at Boeing at the time, and there was some sort of store where the company sold su
by nslav 7y ago
I have fond memories of playing Exile II as a 10 or 11 year old. My dad worked at Boeing at the time, and there was some sort of store where the company sold surplus supplies where he bought used Macs for me and my brothers. These were not fast computers so it was thanks to Exile II "looking like crap" that we were able to play it at all!
- zapzupnz 7y ago> There were not fast computers so it was thanks to Exile II "looking like crap" that we were able to play it at all You're making the mistake of thinking that a game that looks good must use more resources. That doesn't make sense. If one took the exact same resources and gave them a more consistent art style, keeping the same file sizes or even lowering them, the games could look just fine and yet still fine on a low-end machine. Better looking graphics or art != larger file sizes.