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Research shows how much value consumers assign to various apps
- solarkraft 7y ago4,20$/month for YouTube. > Doesn’t seem like much, right? McGuffin just multiplies that number by the amount of current users to project possible revenue increases by over 10x. I think this might be flawed in 2 ways: - I know I would personally pay much more and would expect most people to "low-ball", not really knowing what it's like to live without it - Having to pay something is a huge block to people, especially those in developing regions or who are underage. I would expect at most 50% of users to be convertable into paying customers.