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The interface in vr for elite:dangerous works like this, it does gaze tracking of sorts (tracking the headset) and pops up context menues (weapon systems, radio
by e12e 7y ago
The interface in vr for elite:dangerous works like this, it does gaze tracking of sorts (tracking the headset) and pops up context menues (weapon systems, radio/communication, navigation etc). It works really well imnho. Otoh the interface is similar in regular 2d, but feels clunky and gimmicky there.
- erklik 7y agoThat sounds interesting. I will take a look at it. Honestly, I haven't done any study or reading on this topic so have essentially zero idea of how it might work, especially when using a webcam.