4 ms·
> Blender’s scripting API is an integral part of the software. Blender add-ons work, look and feel like Blender features. And as for any other Blender feature t
by javagram 7y ago
> Blender’s scripting API is an integral part of the software. Blender add-ons work, look and feel like Blender features. And as for any other Blender feature that means – it has to be free, free and free forever! Paying for an add-on can only mean access to the add-on download service… offering it to you as GNU GPL. Your freedom as a user and developer is guaranteed.
This is the same issue that wordpress has faced in the past, I believe - are proprietary plugins allowed to a GPLed product?
- BorisTheBrave 7y agoThey treat addons as GPL'd. The same issue comes up with Blender Game Engine, requiring the whole game to be GPL.
- andyonthewings 7y agoNotice that the Blender Game Engine is discontinued anyway. People seem to instead use Armory3D[1], which has full Blender integration and is zlib licensed[2]. 1: https://armory3d.org https://armory3d.org 2: https://github.com/armory3d/armory/blob/master/LICENSE.md https://github.com/armory3d/armory/blob/master/LICENSE.md
- donatj 7y agoI’d genuinely like to see this challenged in court. IANAL but I don’t think it is enforceable. It’s the whole “You used our interface” question similar to the Google v Oracle debacle all over again. In my mind it’s the same issue as selling 3rd party printer ink, or aftermarket car parts. The manufacturer should have no say.
- chii 7y agoI reckon a fair way is if blender has a proprietary licence available to plugin vendors who wants to sell non-GPL version of their plugin. I suppose the proprietary licence can be a small share of the profit from the plugin sales.