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for me: trash fonts rendering. Some people don't see the difference (I don't blame them), I can't work with Linux-rendered fonts more than 1 hour. Tried Ubuntu
by EugeneOZ 7y ago
for me: trash fonts rendering. Some people don't see the difference (I don't blame them), I can't work with Linux-rendered fonts more than 1 hour. Tried Ubuntu and Debian.
- mehrdadn 7y agoHere I thought I was the only one on the planet who apparently complained about or even noticed this.
- copperx 7y agoComing from years on Mac OS X and Linux (which I find has as good font rendering as OS X, if not slightly better), the thing that most annoys me about Windows right now are the skinny, badly-rendered fonts. It's close to unbearable, and I'm considering going back to OS X just because of the font rendering. ClearType is shockingly bad. However, I remember that when I was a teenager I absolutely adored ClearType. But then I hadn't been exposed to other font rendering systems.
- mehrdadn 7y agoWeird, I still love ClearType more than any others... I find it actually sharper and crisper than the others, yet still smooth. Microsoft botched font rendering when they started migrating everything and its mother to GPU (Direct2D? or similar) rendering and decided to replace ClearType with grayscale smoothing just to spite users (e.g. taskbar, Office ribbon), but in other places where we still have ClearType I find it fantastic.
- copperx 7y agoI understand how someone can appreciate ClearType on a normal DPI screen, but the techniques that ClearType uses to maintain sharpness are completely useless on hiDPI. On hiDPI you can have your cake and eat it too: accurately rendered glyphs with no sharpness compromises. Windows may change to accomodate hiDPI displays, but it make take a decade or more given how Microsoft prioritizes backward compatibility, and most computers in the wild have low resolution screens. MacOS had always optimized for typeface fidelity, and the results were blurry on low resolution screens, although you got used to it pretty quickly. But now with Retina screens that problem has been solved. Whereas Windows used a hack (ClearType) to make type more readable at the expense of fidelity, and now it can't use high resolution screens to the fullest because now applications assume certain things about font rendering. There's a lesson to be learned here about sticking to your values and software design, but I don't know what it is exactly.