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> EGS will never have a Linux build This feels like a strange thing since the Epic engine is available on Linux (I used it for dev just a couple of months ago)
by olodus 7y ago
> EGS will never have a Linux build
This feels like a strange thing since the Epic engine is available on Linux (I used it for dev just a couple of months ago).
I am not disputing the statement, the op makes a good case for atleast Tim being quite anti-Linux. I just feels really weird that the game store wouldn't ever get to a platform the engine is already on. It feels short sighted by Epic. Or I guess it just isn't worth the investment...
- LeoNatan25 7y agoEGS itself is an Electron garbage. The whole reason to use Electron garbage is to build cross-platform crapware on the cheap.
- imtringued 7y agoIn my experience this is just an excuse. The developers still have to produce builds for linux and test them and even though this is very easy, they just don't do it.
- LeoNatan25 7y agoIndeed. Using Electron is always a lazy excuse, but developers keep making the excuses, so we should hold them accountable.
- deleted 7y ago[deleted]
- earenndil 7y agoInterestingly enough, although steam does support linux and isn't an electron garbage, it's going to become one soon.
- xfer 7y agoIt might as well be electron since they probably use a chromium/webkit fork to run the storeview and it's an increbile memory hog already. By going electron route atleast maintainance will be easier for them.
- LeoNatan25 7y agoNot exactly. They had an embedded WebKit, but the UI itself wasn’t Electron garbage.
- arrivance 7y agoIt's embedded CEF, fyi. And I'm fairly certain the new friends UI (which is built using a web stack) isn't Electron, but still just leveraging their existing CEF implementation. Valve also use HTML/CSS (or some form of it) for their game UIs using Panorama, but this doesn't use any form of web browser from my knowledge.
- LeoNatan25 7y agoAh yes, mixed up my techs. I meant embedded Chromium, not WebKit.
- ionised 7y ago> The whole reason to use Electron garbage is to build cross-platform crapware on the cheap. Indeed. I feel like Electron encourages bad practice by allowing the developer to avoid the work of learning to write a native desktop app in favour of offloading the trade-offs of this decision onto their end-users in the form of poorly performing, bloated crap.