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The funniest example of a game from Kickstarter would be Elite: Dangerous - a spacesim by a well-known author without most of the features Roberts tries to deli
by chupasaurus 7y ago
The funniest example of a game from Kickstarter would be Elite: Dangerous - a spacesim by a well-known author without most of the features Roberts tries to deliver.
- Razengan 7y agoWhat makes it the funniest example?
- exelius 7y agoBecause Elite delivers on a lot of the promises of Star Citizen, and it’s a mature, actively supported game with a dedicated player base that you can buy today. The fact that you can’t walk around with your avatar actually makes the game more immersive; though you can deploy a rover on rocky planets without an atmosphere. It’s lacking a lot of non-gameplay features, but the space flight and combat systems are tight — the physics are accurate if you accept the existence of “frame shift drives”. I find any time you can walk around in an open world game, it ends up becoming an MMORPG. Elite very much does not feel like an MMO. You really only encounter other players around major trading hubs and combat zones inside the bubble, and even then not many due to the way they shard the instancing. Space is empty and unforgiving.
- jdc0589 7y agoas soon as VR headset resolution gets a little better (and we have GPUs that can drive that higher res well), I might start spending a DANGEROUS amount of time in Elite. It's already incredible with the HTC Vive, and you definitely get used to how it looks, but the resolution just isn't quite there (e.g. its especially noticeable if you are trying to railgun someone from a significant distance)
- exelius 7y agoIt’s pretty boss on a Vive Pro. You’re right, the extra resolution and screen refresh really help.
- radcon 7y agoNot sure what the other commenter was referring to, but to me it's amusing because Elite: Dangerous is a (somewhat) similar game that followed the opposite path of Star Citizen: They started with an MVP, got that to market and have been gradually expanding on it over time.
- simongray 7y agoHow's that different from Star Citizen? They're also doing that.
- ssully 7y agoThe biggest difference is Elite is a released and playable game, and Star Citizen is currently a series of tech demos and promises.
- s_y_n_t_a_x 7y agoIt's currently a series of playable modules, not tech demos.
- michaelcampbell 7y agoOut of MVP, they have none of those 3, it seems.
- radcon 7y agoEven the most diehard Star Citizen supporters will readily admit that there is no game right now. Tech demo is the best way to describe it, as ssully already said.
- raxxorrax 7y agoThey just had the better approach: Fully releasing a game with a minimal but high quality feature set that gets extended over time. It is a great game for some people. If you want to try the first generations of VR, I think this game is the reference for that. They didn't have the marketing of Star Citizen, but were better in everything else they did.