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We have also to consider how many currently nonexistent jobs will appear.
by andrenth 8y ago
We have also to consider how many currently nonexistent jobs will appear.
- crdoconnor 8y agoAccording to the last batch of BLS statistics "programmers" were disappearing and are being replaced by "software developers". Both referred to the same (although gradually evolving) thing but one term was starting to be seen as outdated while the other took over. There wasn't any real attempt to distinguish real change from name change as far as I could tell.
- WrtCdEvrydy 8y agoThe computing professions are going to get a shakeup as time goes. Companies are starting to wise up to the penny wise-pound foolish of quarterly results.
- friedman23 8y agocan you elaborate on how those two things are related?
- deogeo 8y agoPerhaps that has already been considered? It's hard to say from the interview.
- dpflan 8y agoSerious question, but silly premise: Are kids playing with AR/VR (unintentionally) preparing for future jobs?
- wutbrodo 8y agoI don't think the premise is silly, and I think the claim is obviously, even perhaps trivially, true. I don't think it's unreasonable to assume that AR/VR interfaces will become more important, and kids interacting with new technology (esp new interfaces) in any time period are "unintentionally preparing for new jobs". Hell, I've never taken a typing class in my life, but I was a faster typer than most people by the time I hit college purely from the hours I wasted on AIM.
- imtringued 8y agoAre they playing realistic (at least to some degree) simulators or just games like fortnite?
- RickS 8y agoYes. Absolutely. Not only that, but just living in accordance with their own preferences prepares them for future jobs, since future jobs are second-order effects of changing cultural preferences. I didn't set out to work in software. I just did stuff that seemed fun on the computer and the rest of the world agreed that this was a thing we wanted to keep doing. I'm a designer, and the rise of mobile devices as a replacement for the computer is illustrative of these changes. There are roles in a modern design team where "I don't know a damn thing about how desktops used to work – my default way of thinking is how this would work on an iPhone" is a cognitive feature as much as it's a shortcoming. I expect this will be true of many things, AR/VR being one, mmorpg/highly-online-third-space being another. I feel old for only caring about offline singleplayer campaign. The next generation of game designers will mentally default to fortnight's group interaction model. In this way, deeply understanding fortnight etc is absolutely preparing kids for the future of not only gaming, but document authoring, telepresence, and who the hell knows what else.
- pesmhey 8y agoThe unfortunate part about this is when a child isn’t allowed to follow their inclinations, in effort to keep up with today’s preferences. Happens so often and it’s super sad. But yeah, fortnite, it’s pretty much team activities in the 21st century. People who’ve never had to perform complex tasks over the internet just won’t get it.
- kaiwen1 8y agoMy son (11) is inclined to play Fortnite over essentially all other activities that occur indoors. Outdoors is still a world filled with unstructured fun, but indoors if he's left to his own inclinations then he's playing Fortnite (and to lesser degree Scrap Mechanic). We've decided to limit his gaming to alternate weeks and then limit on-weeks to 2 hours per day, except weekends which are unlimited. I have no idea if this is a good approach. As a parent who doesn't game and cares about balance, this is quite a hard problem.
- pesmhey 8y ago
- pesmhey 8y agoLike some other posters have said, it is very trivially true what you say. In ways we can’t even really even think of. All of these articles, it’s like, news flash, the world changes. And goes on. And on. Has for millions of years.
- village-idiot 8y agoAt what rate?