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Right partially because OnLive couldn't spend the money required to put servers close enough to give users a good experience. It would have taken a monumental
by KallDrexx 8y ago
Right partially because OnLive couldn't spend the money required to put servers close enough to give users a good experience. It would have taken a monumental amount of money for them to expand in a way that would facilitate that, and custom make servers that had consumer grade GPUs in them.
Furthermore, there are other technological advances that have come even in the past 2 years that help facilitate this, like Secure Reliable Transport protocol (https://www.srtalliance.org/ https://www.srtalliance.org/).
Things were just too stacked against OnLive at the time to make it work, but most of those barriers have since been removed after they had gone under.
- rasz 8y agoOnLive didnt work (good enough) even if you lived next door to their servers.