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Very realistic CGI
- Keyframe 16y agoNo. Most of the advancements in rendering today made possible even for relatively normal users to achieve realism ( ie. http://www.maxwellrender.com/ http://www.maxwellrender.com/ ). Most realistic CGI is the one I haven't seen.
- mattmanser 16y agoThat looks nowhere near as good as Roman's work. It doesn't look real, most of the renders they show are obviously CGI to my eye. If you're still doubting, just checkout Third and Seventh, it's amazing.
- defdac 16y agoHow do you feel about Vray then? http://www.vray.com/ http://www.vray.com/
- Keyframe 16y agoOr Indigo http://www.indigorenderer.com/category/image-galleries/best-indigo http://www.indigorenderer.com/category/image-galleries/best-... and many others, you still need skill though.
- Keyframe 16y agoI haven't said it doesn't take talent though, but it's easier to do than ever. Realistic stuff is being made each day by thousands of professionals in various studios around the world, most of which you don't even see because it's 'real'. What used to take a talent pool of ILM or BUF can today be done by a single person (rendering-wise). His work is great though, I wouldn't contest that!
- kachnuv_ocasek 16y agoI believe it would be cheaper if they just shot it live.
- jonknee 16y agoThat's an odd thing to say without knowing how much they paid for the CGI version.
- mattmanser 16y agoIt says in the article, 10 weeks work of him and an assistant.
- jonknee 16y agoWhich says nothing about what it cost.
- sfphotoarts 16y agoAlso there are some things that you just cannot shoot live... In CGI you can change the laws of physics, for example, you can bring people to live that have died centuries ago, or create imaginary world that are limited only by the human imagination - something that has been shown to be immensely capable.
- Cushman 16y agoKneale believes what makes Roman so good is "sheer, raw, talent". For instance, he uses tricks such as reducing the depth of focus to draw attention to certain details, which also reduces the need to carefully reproduce every last blemish on each piece of fruit in view. I don't think you know what the word "talent" means.
- baddox 16y agoIt's difficult to formalize what "realistic CGI" or even "CGI" means. Most of us probably have a loose definition that's something like "the rendered output of 3D models that looks like something familiar in the real world," but that's insufficient. One could take 100 bitmap frames of video from a camcorder, then use a computer to generate 100 identical or nearly identical bitmap frames. This would be realistic by definition, but not very impressive. Even more absurdly, one could use a computer to generate some abstract visualization, then construct a nearly identical scene in the real world and claim the CGI is realistic. And yet, CGI that uses 3D scans of objects, motion capture, or scanned/photographed textures probably fits our loose internal definition.
- Alexo 16y agoCG has always been and will always be a hack I think - debating the best CG is kind of like debating the 'most realistic miniature'. The more real elements you include (ie. real sunlight, real objects, photographed background plates) the less there is to offend your eye. To me, the tools are getting so good (GI, HDRI lighting, MoCap) that 'seamless/not seamless' is soon going to be the only judging criteria. Of course along with visual aesthetic which will always occur in film whether you're using a physical camera or virtual.
- grimoire 16y agoSomewhat disappointing. The subject matter was not a difficult one. Not to say it wasn't well done, but it was not as challenging of a subject as a person or animal would be. I think Sofronis Efstathiou sums it up nicely in the article. Nice job, but nothing groundbreaking.
- ivanzhao 16y agoReminds me of Photorealism paintings (http://en.wikipedia.org/wiki/Photorealism http://en.wikipedia.org/wiki/Photorealism). Interesting how the most advanced shading algorithms are almost able to describe the neurological bases of what we PERCEIVE as real.
- thehodge 16y agoI looked at the girl spinning around and was trying to look for errors but then the sony logo appeared... and I was looking at an advert... well played sony ;)
- michael_nielsen 16y agoThe artist behind this, Alex Roman, has produced a 12-minute CG piece (the "Third and the Seventh", briefly mentioned in the article) that is absolutely amazing: http://vimeo.com/7809605 http://vimeo.com/7809605 He apparently quit his job and worked fulltime for a year to create it. It is, I think, the most amazing work of art I've seen created by an artist in my lifetime. I've watched it perhaps 20 times. (Sorry for the hype, I find it impossible to talk about this any other way.)