4 ms·
I enjoyed Invisible Inc. quite a bit. However, the deterministic hits only work because of the two-person team size, the small combat areas and (mostly) melee w
by 1123581321 8y ago
I enjoyed Invisible Inc. quite a bit. However, the deterministic hits only work because of the two-person team size, the small combat areas and (mostly) melee weapons, the use of stuns and hacks rather than kills, and the forgiving rewinds for players doing poorly. Guaranteed hits in X-Com with a six person team armed with guns would be too easy and would “flatten” the terrain rather than make it something to be navigated.