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That would be humorous for sure. Unfortunately (fortunately?), the App Store already deals with multiple architectures seamlessly. Apple mobile devices are a
by OldHand2018 8y ago
That would be humorous for sure. Unfortunately (fortunately?), the App Store already deals with multiple architectures seamlessly. Apple mobile devices are a mix of arm7, arm8 and arm64.
The Swift Playground app on the iPad has for years allowed you to save, compile and run files containing any arbitrary Swift code you've felt like writing (though no access to Frameworks of course): the arm-based compiler must be very solid by now.
Really, it seems that success or failure hinges on how open the platform is (and if they have hardware virtualization).
- saagarjha 8y ago> though no access to Frameworks of course Swift Playgrounds gives you full access to frameworks.
- imtringued 8y agoUnfortunately no ARM vendor is interested in open platforms. Therefore a move to ARM laptops or desktops will be a step back in my opinion. Google's chromebooks can only run chrome. Windows on ARM can only run UWP apps and win32 only under emulation. It wouldn't surprise me if the new "iOS" on the macbook will only run iOS apps. Another thought: The move to higher level frameworks (UWP etc) as official APIs makes it harder for languages to interoperate compared to a simple C api and therefore vendors have even more power over their platform.
- Marsymars 8y ago> Windows on ARM can only run UWP apps and win32 only under emulation. You can compile C++ Win32 apps to ARM64 for WoA: https://blogs.windows.com/buildingapps/2018/11/15/official-support-for-windows-10-on-arm-development/ https://blogs.windows.com/buildingapps/2018/11/15/official-s...