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A big part of the problem (why a lot of apps are doing this) is Apple disallows software vendors from charging for major release upgrades on the Mac App Store.
by rubbingalcohol 8y ago
A big part of the problem (why a lot of apps are doing this) is Apple disallows software vendors from charging for major release upgrades on the Mac App Store. Ideally Apple would provide a pathway for upgrade pricing as a one-time purchase but of course they have a perverse incentive to sell subscriptions, and developers take the blame for it.
- alexgaribay 8y agoI have no issue with paying for subscriptions or paying for major releases. For example, JetBrains products are subscription-based but after a year of paying, you gain a perpetual license and can continue using the product without continuing to pay for updates. The problem with Git Tower now is that you always have to have a subscription going to use the product. For me, the value of the product does not outweigh the cost. Edit: grammar
- CodeWriter23 8y agoOne can implement the pricing model used by Sketch, and do it via In-App purchases. Pay and get updates for a year. After that no new features work in your copy or any updates to your copy, unless you pay again. https://www.sketchapp.com/pricing/ https://www.sketchapp.com/pricing/