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It makes the trained agent much less like a human, individual agents are not creative, they‘ve just learned to execute a certain build order. It might turn out
by orbifold 8y ago
It makes the trained agent much less like a human, individual agents are not creative, they‘ve just learned to execute a certain build order. It might turn out that this is enough coupled with flawless execution and micro.
- Dylan16807 8y ago"A human agent isn't creative, it just has a set of initial build orders it developed and picks one before the game starts, and after that it adapts to the situation weighted by the units it prefers." Also the execution of the build order is nowhere near flawless.