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Oni 2 creator here. Agree with your concern 100%. We're working to review the license and come up with a better fit with more clarity. We really just want a li
by bryanphe 8y ago
Oni 2 creator here. Agree with your concern 100%. We're working to review the license and come up with a better fit with more clarity.
We really just want a license that says - free to use for educational / non-commercial purposes, but a license is required to use in a commercial environment. No real "drop-in" licenses to support this, unfortunately. Some additional thoughts about our considerations here: https://www.reddit.com/r/neovim/comments/ae7ef6/question_about_oni_2_license/ednq9hz/ https://www.reddit.com/r/neovim/comments/ae7ef6/question_abo...
The work that we want to share out (custom widgets that are more generally applicable) will live in Revery - that's the reason we split Revery out from Oni2 into an MIT Licensed project - so that we could share the heart of the work out with a broader community, and get help building out this foundation, too.
- e12e 8y agoHm. The problem here is that this sounds like it won't be open/libre/Free, and is likely to have issues with collaboration (on the code). It sounds like a dual license with AGPL might be what you want? Just an example, if I work for a year on a free/gratis project using and modifying oni2 - I'll have a disadvantage working in a commercial setting on similar projects - I can't use my own snippets, mixed with oni2 code in my commercial (even if open/free) project... I think the "shareware" model might work (and eg: giving free licenses for education, non profits etc). But I'm not sure how the "user freedoms" for code can work at the same time as there are restrictions that are unclear. Maybe the best one could hope for is a source-available license a la tarsnap. But that would pretty much make oni2 a closed (no external collaborators) project. Maybe that's your intention?