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Those were not one and the same agent. If you look at the figure they released on their website the given agent would probably always have gone for a lot of bli
by orbifold 8y ago
Those were not one and the same agent. If you look at the figure they released on their website the given agent would probably always have gone for a lot of blink stalkers.
- JeremyBanks 8y agoI was amused to see on their website that one of the top-rated agents we didn't get to see built almost nothing but Void Rays.
- Dylan16807 8y agoWe're talking about the whole package of the AI, what the entire system is capable of, so that technical detail doesn't affect kmnc's point or mine. The biggest effect is that it's harder to change strategy midgame, which is not all that critical.
- orbifold 8y agoIt makes the trained agent much less like a human, individual agents are not creative, they‘ve just learned to execute a certain build order. It might turn out that this is enough coupled with flawless execution and micro.
- Dylan16807 8y ago"A human agent isn't creative, it just has a set of initial build orders it developed and picks one before the game starts, and after that it adapts to the situation weighted by the units it prefers." Also the execution of the build order is nowhere near flawless.